added MAX-style options navigation and moved more constants into theme metrics
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+12
-12
@@ -55,19 +55,19 @@ protected:
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public:
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// let subclass override if they want
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virtual void MenuUp( PlayerNumber p, const InputEventType type ) { if(type==IET_FIRST_PRESS) MenuUp(p); }
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virtual void MenuDown( PlayerNumber p, const InputEventType type ) { if(type==IET_FIRST_PRESS) MenuDown(p); }
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virtual void MenuLeft( PlayerNumber p, const InputEventType type ) { if(type==IET_FIRST_PRESS) MenuLeft(p); }
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virtual void MenuRight( PlayerNumber p, const InputEventType type ) { if(type==IET_FIRST_PRESS) MenuRight(p); }
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virtual void MenuStart( PlayerNumber p, const InputEventType type ) { if(type==IET_FIRST_PRESS) MenuStart(p); }
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virtual void MenuBack( PlayerNumber p, const InputEventType type );
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virtual void MenuUp( PlayerNumber pn, const InputEventType type ) { if(type==IET_FIRST_PRESS) MenuUp(pn); }
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virtual void MenuDown( PlayerNumber pn, const InputEventType type ) { if(type==IET_FIRST_PRESS) MenuDown(pn); }
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virtual void MenuLeft( PlayerNumber pn, const InputEventType type ) { if(type==IET_FIRST_PRESS) MenuLeft(pn); }
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virtual void MenuRight( PlayerNumber pn, const InputEventType type ) { if(type==IET_FIRST_PRESS) MenuRight(pn); }
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virtual void MenuStart( PlayerNumber pn, const InputEventType type ) { if(type==IET_FIRST_PRESS) MenuStart(pn); }
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virtual void MenuBack( PlayerNumber pn, const InputEventType type );
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virtual void MenuUp( PlayerNumber p ) {};
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virtual void MenuDown( PlayerNumber p ) {};
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virtual void MenuLeft( PlayerNumber p ) {};
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virtual void MenuRight( PlayerNumber p ) {};
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virtual void MenuStart( PlayerNumber p ) {};
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virtual void MenuBack( PlayerNumber p ) {};
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virtual void MenuUp( PlayerNumber pn ) {};
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virtual void MenuDown( PlayerNumber pn ) {};
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virtual void MenuLeft( PlayerNumber pn ) {};
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virtual void MenuRight( PlayerNumber pn ) {};
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virtual void MenuStart( PlayerNumber pn ) {};
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virtual void MenuBack( PlayerNumber pn ) {};
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private:
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bool m_FirstUpdate;
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