Try this again.
This commit is contained in:
+4
-3
@@ -35,6 +35,7 @@ enum BackgroundLayer
|
|||||||
/** @brief A custom foreach loop for the different background layers. */
|
/** @brief A custom foreach loop for the different background layers. */
|
||||||
#define FOREACH_BackgroundLayer( bl ) FOREACH_ENUM( BackgroundLayer, bl )
|
#define FOREACH_BackgroundLayer( bl ) FOREACH_ENUM( BackgroundLayer, bl )
|
||||||
|
|
||||||
|
/** @brief The different instrument tracks for band type games. */
|
||||||
enum InstrumentTrack
|
enum InstrumentTrack
|
||||||
{
|
{
|
||||||
InstrumentTrack_Guitar,
|
InstrumentTrack_Guitar,
|
||||||
@@ -59,11 +60,11 @@ class Song
|
|||||||
public:
|
public:
|
||||||
void SetSongDir( const RString sDir ) { m_sSongDir = sDir; }
|
void SetSongDir( const RString sDir ) { m_sSongDir = sDir; }
|
||||||
|
|
||||||
// Set when this song should be displayed in the music wheel:
|
/** @brief When should this song should be displayed in the music wheel? */
|
||||||
enum SelectionDisplay
|
enum SelectionDisplay
|
||||||
{
|
{
|
||||||
SHOW_ALWAYS, // always
|
SHOW_ALWAYS, /**< always show on the wheel. */
|
||||||
SHOW_NEVER // never (unless song hiding is turned off)
|
SHOW_NEVER /**< never show on the wheel (unless song hiding is turned off). */
|
||||||
} m_SelectionDisplay;
|
} m_SelectionDisplay;
|
||||||
|
|
||||||
Song();
|
Song();
|
||||||
|
|||||||
Reference in New Issue
Block a user