Merge pull request #2035 from bkirz/catalina-workaround

Reapply macOS Catalina Workarounds
This commit is contained in:
quietly-turning
2020-07-05 03:45:40 -04:00
committed by GitHub
8 changed files with 300 additions and 10 deletions
+2
View File
@@ -55,6 +55,8 @@
<string>Copyright 2001-2015</string>
<key>NSPrincipalClass</key>
<string>SMApplication</string>
<key>NSHighResolutionCapable</key>
<false />
</dict>
</plist>
+14
View File
@@ -0,0 +1,14 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>com.apple.security.app-sandbox</key>
<true/>
<key>com.apple.security.device.usb</key>
<true/>
<key>com.apple.security.network.client</key>
<true/>
<key>com.apple.security.network.server</key>
<true/>
</dict>
</plist>
+19
View File
@@ -253,6 +253,25 @@ elseif(APPLE)
"${CMAKE_CURRENT_SOURCE_DIR}/archutils/Darwin/StepMania.pch"
XCODE_ATTRIBUTE_LIBRARY_SEARCH_PATHS
"${SM_XCODE_DIR}/Libraries")
# XCODE_ATTRIBUTE_CODE_SIGN_ENTITLEMENTS
# "${SM_XCODE_DIR}/StepMania.entitlements")
set(APPLE_BUNDLE_RESOURCES
"${SM_ROOT_DIR}/Announcers"
"${SM_ROOT_DIR}/BackgroundEffects"
"${SM_ROOT_DIR}/BackgroundTransitions"
"${SM_ROOT_DIR}/BGAnimations"
"${SM_ROOT_DIR}/Characters"
"${SM_ROOT_DIR}/Courses"
"${SM_ROOT_DIR}/Data"
"${SM_ROOT_DIR}/NoteSkins"
"${SM_ROOT_DIR}/Scripts"
"${SM_ROOT_DIR}/Songs"
"${SM_ROOT_DIR}/Themes"
)
target_sources("${SM_EXE_NAME}" PUBLIC ${APPLE_BUNDLE_RESOURCES})
set_source_files_properties(${APPLE_BUNDLE_RESOURCES} PROPERTIES MACOSX_PACKAGE_LOCATION Resources)
sm_add_compile_definition("${SM_EXE_NAME}" _XOPEN_SOURCE)
+19
View File
@@ -367,6 +367,25 @@ void ArchHooks::MountUserFilesystems( const RString &sDirOfExecutable )
// /Logs -> ~/Library/Logs/PRODUCT_ID
PathForFolderType( dir, kDomainLibraryFolderType );
FILEMAN->Mount( "dir", ssprintf("%s/Logs/" PRODUCT_ID, dir), "/Logs" );
NSString* resourcePath = [[NSBundle mainBundle] resourcePath];
if( resourcePath )
{
const char* resourcePathUTF8String = [resourcePath UTF8String];
FILEMAN->Mount( "dir", ssprintf("%s/Announcers", resourcePathUTF8String), "/Announcers" );
FILEMAN->Mount( "dir", ssprintf("%s/BGAnimations", resourcePathUTF8String), "/BGAnimations" );
FILEMAN->Mount( "dir", ssprintf("%s/BackgroundEffects", resourcePathUTF8String), "/BackgroundEffects" );
FILEMAN->Mount( "dir", ssprintf("%s/BackgroundTransitions", resourcePathUTF8String), "/BackgroundTransitions" );
FILEMAN->Mount( "dir", ssprintf("%s/CDTitles", resourcePathUTF8String), "/CDTitles" );
FILEMAN->Mount( "dir", ssprintf("%s/Characters", resourcePathUTF8String), "/Characters" );
FILEMAN->Mount( "dir", ssprintf("%s/Courses", resourcePathUTF8String), "/Courses" );
FILEMAN->Mount( "dir", ssprintf("%s/NoteSkins", resourcePathUTF8String), "/NoteSkins" );
FILEMAN->Mount( "dir", ssprintf("%s/Packages", resourcePathUTF8String), "/" + SpecialFiles::USER_PACKAGES_DIR );
FILEMAN->Mount( "dir", ssprintf("%s/Songs", resourcePathUTF8String), "/Songs" );
FILEMAN->Mount( "dir", ssprintf("%s/RandomMovies", resourcePathUTF8String), "/RandomMovies" );
FILEMAN->Mount( "dir", ssprintf("%s/Themes", resourcePathUTF8String), "/Themes" );
FILEMAN->Mount( "dir", ssprintf("%s/Data", resourcePathUTF8String), "/Data" );
}
// /Desktop -> /Users/<user>/Desktop/PRODUCT_ID
// PathForFolderType( dir, kDesktopFolderType );
+2
View File
@@ -6,6 +6,7 @@
#include "LocalizedString.h"
#include "arch/arch_default.h"
#include "InputHandler_MonkeyKeyboard.h"
//#include "InputHandler_NSEvent.hpp"
void InputHandler::UpdateTimer()
@@ -192,6 +193,7 @@ void InputHandler::Create( const RString &drivers_, vector<InputHandler *> &Add
// Always add
Add.push_back( new InputHandler_MonkeyKeyboard );
// Add.push_back( new InputHandler_NSEvent );
}
@@ -0,0 +1,24 @@
//
// InputHandler_NSEvent.hpp
// StepMania
//
// Created by heshuimu on 12/22/19.
//
#ifndef InputHandler_NSEvent_hpp
#define InputHandler_NSEvent_hpp
#include "InputHandler.h"
#include <stdio.h>
class InputHandler_NSEvent : public InputHandler
{
public:
InputHandler_NSEvent();
~InputHandler_NSEvent();
void GetDevicesAndDescriptions( vector<InputDeviceInfo>& vDevicesOut );
};
#endif /* InputHandler_NSEvent_hpp */
@@ -0,0 +1,199 @@
//
// InputHandler_NSEvent.cpp
// StepMania
//
// Created by heshuimu on 12/22/19.
//
#include "InputHandler_NSEvent.hpp"
#import <AppKit/AppKit.h>
#import <Carbon/Carbon.h>
DeviceButton NSKeyCodeMap[0x100];
float DownOrUp(bool down)
{
return down ? 1 : 0;
}
void InitKeyCodeMap()
{
NSKeyCodeMap[kVK_ANSI_A] = KEY_Ca;
NSKeyCodeMap[kVK_ANSI_B] = KEY_Cb;
NSKeyCodeMap[kVK_ANSI_C] = KEY_Cc;
NSKeyCodeMap[kVK_ANSI_D] = KEY_Cd;
NSKeyCodeMap[kVK_ANSI_E] = KEY_Ce;
NSKeyCodeMap[kVK_ANSI_F] = KEY_Cf;
NSKeyCodeMap[kVK_ANSI_G] = KEY_Cg;
NSKeyCodeMap[kVK_ANSI_H] = KEY_Ch;
NSKeyCodeMap[kVK_ANSI_I] = KEY_Ci;
NSKeyCodeMap[kVK_ANSI_J] = KEY_Cj;
NSKeyCodeMap[kVK_ANSI_K] = KEY_Ck;
NSKeyCodeMap[kVK_ANSI_L] = KEY_Cl;
NSKeyCodeMap[kVK_ANSI_M] = KEY_Cm;
NSKeyCodeMap[kVK_ANSI_N] = KEY_Cn;
NSKeyCodeMap[kVK_ANSI_O] = KEY_Co;
NSKeyCodeMap[kVK_ANSI_P] = KEY_Cp;
NSKeyCodeMap[kVK_ANSI_Q] = KEY_Cq;
NSKeyCodeMap[kVK_ANSI_R] = KEY_Cr;
NSKeyCodeMap[kVK_ANSI_S] = KEY_Cs;
NSKeyCodeMap[kVK_ANSI_T] = KEY_Ct;
NSKeyCodeMap[kVK_ANSI_U] = KEY_Cu;
NSKeyCodeMap[kVK_ANSI_V] = KEY_Cv;
NSKeyCodeMap[kVK_ANSI_W] = KEY_Cw;
NSKeyCodeMap[kVK_ANSI_X] = KEY_Cx;
NSKeyCodeMap[kVK_ANSI_Y] = KEY_Cy;
NSKeyCodeMap[kVK_ANSI_Z] = KEY_Cz;
NSKeyCodeMap[kVK_ANSI_0] = KEY_C0;
NSKeyCodeMap[kVK_ANSI_1] = KEY_C1;
NSKeyCodeMap[kVK_ANSI_2] = KEY_C2;
NSKeyCodeMap[kVK_ANSI_3] = KEY_C3;
NSKeyCodeMap[kVK_ANSI_4] = KEY_C4;
NSKeyCodeMap[kVK_ANSI_5] = KEY_C5;
NSKeyCodeMap[kVK_ANSI_6] = KEY_C6;
NSKeyCodeMap[kVK_ANSI_7] = KEY_C7;
NSKeyCodeMap[kVK_ANSI_8] = KEY_C8;
NSKeyCodeMap[kVK_ANSI_9] = KEY_C9;
NSKeyCodeMap[kVK_ANSI_Keypad0] = KEY_KP_C0;
NSKeyCodeMap[kVK_ANSI_Keypad1] = KEY_KP_C1;
NSKeyCodeMap[kVK_ANSI_Keypad2] = KEY_KP_C2;
NSKeyCodeMap[kVK_ANSI_Keypad3] = KEY_KP_C3;
NSKeyCodeMap[kVK_ANSI_Keypad4] = KEY_KP_C4;
NSKeyCodeMap[kVK_ANSI_Keypad5] = KEY_KP_C5;
NSKeyCodeMap[kVK_ANSI_Keypad6] = KEY_KP_C6;
NSKeyCodeMap[kVK_ANSI_Keypad7] = KEY_KP_C7;
NSKeyCodeMap[kVK_ANSI_Keypad8] = KEY_KP_C8;
NSKeyCodeMap[kVK_ANSI_Keypad9] = KEY_KP_C9;
NSKeyCodeMap[kVK_ANSI_KeypadDivide] = KEY_KP_SLASH;
NSKeyCodeMap[kVK_ANSI_KeypadMultiply] = KEY_KP_ASTERISK;
NSKeyCodeMap[kVK_ANSI_KeypadEnter] = KEY_KP_ENTER;
NSKeyCodeMap[kVK_ANSI_KeypadEquals] = KEY_KP_EQUAL;
NSKeyCodeMap[kVK_ANSI_KeypadMinus] = KEY_KP_HYPHEN;
NSKeyCodeMap[kVK_ANSI_KeypadPlus] = KEY_KP_PLUS;
NSKeyCodeMap[kVK_ANSI_KeypadDecimal] = KEY_KP_PERIOD;
NSKeyCodeMap[kVK_Home] = KEY_HOME;
NSKeyCodeMap[kVK_End] = KEY_END;
NSKeyCodeMap[kVK_PageDown] = KEY_PGDN;
NSKeyCodeMap[kVK_PageUp] = KEY_PGUP;
NSKeyCodeMap[kVK_F1] = KEY_F1;
NSKeyCodeMap[kVK_F2] = KEY_F2;
NSKeyCodeMap[kVK_F3] = KEY_F3;
NSKeyCodeMap[kVK_F4] = KEY_F4;
NSKeyCodeMap[kVK_F5] = KEY_F5;
NSKeyCodeMap[kVK_F6] = KEY_F6;
NSKeyCodeMap[kVK_F7] = KEY_F7;
NSKeyCodeMap[kVK_F8] = KEY_F8;
NSKeyCodeMap[kVK_F9] = KEY_F9;
NSKeyCodeMap[kVK_F10] = KEY_F10;
NSKeyCodeMap[kVK_F11] = KEY_F11;
NSKeyCodeMap[kVK_F12] = KEY_F12;
NSKeyCodeMap[kVK_F13] = KEY_F13;
NSKeyCodeMap[kVK_F14] = KEY_F14;
NSKeyCodeMap[kVK_F15] = KEY_F15;
NSKeyCodeMap[kVK_F16] = KEY_F16;
NSKeyCodeMap[kVK_ANSI_Quote] = KEY_QUOTE;
NSKeyCodeMap[kVK_ANSI_Backslash] = KEY_BACKSLASH;
NSKeyCodeMap[kVK_CapsLock] = KEY_CAPSLOCK;
NSKeyCodeMap[kVK_ANSI_Comma] = KEY_COMMA;
NSKeyCodeMap[kVK_ForwardDelete] = KEY_DEL;
NSKeyCodeMap[kVK_Delete] = KEY_BACK;
NSKeyCodeMap[kVK_ANSI_Equal] = KEY_EQUAL;
NSKeyCodeMap[kVK_Escape] = KEY_ESC;
NSKeyCodeMap[kVK_ANSI_LeftBracket] = KEY_LBRACKET;
NSKeyCodeMap[kVK_ANSI_Minus] = KEY_HYPHEN;
NSKeyCodeMap[kVK_ANSI_Period] = KEY_PERIOD;
NSKeyCodeMap[kVK_Return] = KEY_ENTER;
NSKeyCodeMap[kVK_ANSI_RightBracket] = KEY_RBRACKET;
NSKeyCodeMap[kVK_ANSI_Semicolon] = KEY_SEMICOLON;
NSKeyCodeMap[kVK_Space] = KEY_SPACE;
NSKeyCodeMap[kVK_Tab] = KEY_TAB;
NSKeyCodeMap[kVK_Command] = KEY_LMETA;
NSKeyCodeMap[kVK_RightCommand] = KEY_RMETA;
NSKeyCodeMap[kVK_Control] = KEY_LCTRL;
NSKeyCodeMap[kVK_RightControl] = KEY_RCTRL;
NSKeyCodeMap[kVK_Function] = KEY_FN;
NSKeyCodeMap[kVK_Option] = KEY_LALT;
NSKeyCodeMap[kVK_RightOption] = KEY_RALT;
NSKeyCodeMap[kVK_Shift] = KEY_LSHIFT;
NSKeyCodeMap[kVK_RightShift] = KEY_RSHIFT;
NSKeyCodeMap[kVK_DownArrow] = KEY_DOWN;
NSKeyCodeMap[kVK_LeftArrow] = KEY_LEFT;
NSKeyCodeMap[kVK_RightArrow] = KEY_RIGHT;
NSKeyCodeMap[kVK_UpArrow] = KEY_UP;
}
//static let backApostrophe = UInt16(kVK_ANSI_Grave)
//static let keypadClear = UInt16(kVK_ANSI_KeypadClear)
//static let mute = UInt16(kVK_Mute)
//static let volumeDown = UInt16(kVK_VolumeDown)
//static let volumeUp = UInt16(kVK_VolumeUp)
//
//static let downArrow = UInt16(kVK_DownArrow)
//static let leftArrow = UInt16(kVK_LeftArrow)
//static let rightArrow = UInt16(kVK_RightArrow)
//static let upArrow = UInt16(kVK_UpArrow)
InputHandler_NSEvent::InputHandler_NSEvent()
{
InitKeyCodeMap();
[NSEvent addLocalMonitorForEventsMatchingMask:(NSEventMaskKeyDown | NSEventMaskKeyUp | NSEventMaskFlagsChanged) handler:^(NSEvent* e) {
unsigned short keyCode = [e keyCode];
if([e type] == NSEventTypeKeyUp)
{
ButtonPressed(DeviceInput(DEVICE_KEYBOARD, NSKeyCodeMap[keyCode], 1));
ButtonPressed(DeviceInput(DEVICE_KEYBOARD, NSKeyCodeMap[keyCode], 0));
}
else if([e type] == NSEventTypeFlagsChanged)
{
NSEventModifierFlags flags = [e modifierFlags];
switch(keyCode)
{
case kVK_CapsLock:
ButtonPressed(DeviceInput(DEVICE_KEYBOARD, NSKeyCodeMap[keyCode], DownOrUp(flags & NSEventModifierFlagCapsLock)));
break;
case kVK_Shift:
case kVK_RightShift:
ButtonPressed(DeviceInput(DEVICE_KEYBOARD, NSKeyCodeMap[keyCode], DownOrUp(flags & NSEventModifierFlagShift)));
break;
case kVK_Control:
case kVK_RightControl:
ButtonPressed(DeviceInput(DEVICE_KEYBOARD, NSKeyCodeMap[keyCode], DownOrUp(flags & NSEventModifierFlagControl)));
break;
case kVK_Option:
case kVK_RightOption:
ButtonPressed(DeviceInput(DEVICE_KEYBOARD, NSKeyCodeMap[keyCode], DownOrUp(flags & NSEventModifierFlagOption)));
break;
case kVK_Command:
case kVK_RightCommand:
ButtonPressed(DeviceInput(DEVICE_KEYBOARD, NSKeyCodeMap[keyCode], DownOrUp(flags & NSEventModifierFlagCommand)));
break;
case kVK_Function:
ButtonPressed(DeviceInput(DEVICE_KEYBOARD, NSKeyCodeMap[keyCode], DownOrUp(flags & NSEventModifierFlagFunction)));
break;
}
}
return e;
}];
}
InputHandler_NSEvent::~InputHandler_NSEvent()
{
}
void InputHandler_NSEvent::GetDevicesAndDescriptions( vector<InputDeviceInfo>& vDevicesOut )
{
vDevicesOut.push_back(InputDeviceInfo(DEVICE_KEYBOARD, "NSEventKeyboard"));
}
@@ -301,7 +301,9 @@ LowLevelWindow_MacOSX::LowLevelWindow_MacOSX() : m_Context(nil), m_BGContext(nil
m_CurrentParams.windowed = true; // We are essentially windowed to begin with.
SetActualParamsFromMode( CGDisplayCurrentMode(kCGDirectMainDisplay) );
HOOKS->SetHasFocus( [NSApp isActive] );
dispatch_sync(dispatch_get_main_queue(), ^{
HOOKS->SetHasFocus( [NSApp isActive] );;
});
}
LowLevelWindow_MacOSX::~LowLevelWindow_MacOSX()
@@ -382,9 +384,11 @@ RString LowLevelWindow_MacOSX::TryVideoMode( const VideoModeParams& p, bool& new
}
[m_WindowDelegate performSelectorOnMainThread:@selector(setParams:) withObject:[NSValue valueWithPointer:&p] waitUntilDone:YES];
[m_Context setView:[((SMWindowDelegate *)m_WindowDelegate)->m_Window contentView]];
[m_Context update];
[m_Context makeCurrentContext];
dispatch_sync(dispatch_get_main_queue(), ^{
[m_Context setView:[((SMWindowDelegate *)m_WindowDelegate)->m_Window contentView]];
[m_Context update];
});
[m_Context makeCurrentContext];
m_CurrentParams.windowed = true;
SetActualParamsFromMode( CGDisplayCurrentMode(kCGDirectMainDisplay) );
m_CurrentParams.vsync = p.vsync; // hack
@@ -421,9 +425,10 @@ RString LowLevelWindow_MacOSX::TryVideoMode( const VideoModeParams& p, bool& new
m_BGContext = nil;
}
}
[m_Context setFullScreen];
[m_Context update];
dispatch_sync(dispatch_get_main_queue(), ^{
[m_Context setFullScreen];
[m_Context update];
});
[m_Context makeCurrentContext];
if( bChangeVsync )
@@ -544,8 +549,11 @@ void LowLevelWindow_MacOSX::SetActualParamsFromMode( CFDictionaryRef mode )
}
else
{
NSSize size = [[((SMWindowDelegate *)m_WindowDelegate)->m_Window contentView] frame].size;
__block NSSize size;
dispatch_sync(dispatch_get_main_queue(), ^{
size = [[((SMWindowDelegate *)m_WindowDelegate)->m_Window contentView] frame].size;
});
m_CurrentParams.width = int(size.width);
m_CurrentParams.height = int(size.height);
}
@@ -632,7 +640,10 @@ void LowLevelWindow_MacOSX::Update()
m_CurrentParams.width = g_iWidth;
m_CurrentParams.height = g_iHeight;
lock.Unlock(); // Unlock before calling ResolutionChanged().
[m_Context update];
dispatch_sync(dispatch_get_main_queue(), ^{
[m_Context update];
});
DISPLAY->ResolutionChanged();
}