Use the Translit field from Group.ini, Migrate Banner code to Group class

This commit is contained in:
Crash Cringle
2025-03-03 23:25:32 -08:00
committed by teejusb
parent 520173ef5d
commit 1bf9dd004d
5 changed files with 110 additions and 89 deletions
+100 -24
View File
@@ -33,47 +33,123 @@ Group::~Group() {
SONGMAN->GetGroupGroupMap().clear();
m_sCredits.clear();
}
Group::Group(const RString &sPath) {
RString sGroupIniPath = sPath + "/Group.ini";
Group::Group(const RString sDir, const RString &sGroupDirName) {
RString sGroupIniPath = sDir + sGroupDirName + "/Group.ini";
RString credits = "";
RString sDisplayTitle = sGroupDirName;
RString SortTitle = sGroupDirName;
RString TranslitTitle = "";
RString Series = "";
RString bannerPath = "";
RString authorsNotes = "";
float fOffset = 0;
if (FILEMAN->DoesFileExist(sGroupIniPath)) {
IniFile ini;
ini.ReadFile(sGroupIniPath);
ini.GetValue("Group", "DisplayTitle", m_sDisplayTitle);
if (m_sDisplayTitle.empty()) {
m_sDisplayTitle = m_sGroupName;
ini.ReadFile( sGroupIniPath );
ini.GetValue( "Group", "DisplayTitle", sDisplayTitle );
if (sDisplayTitle.empty()) {
sDisplayTitle = Basename(sGroupDirName);
}
ini.GetValue("Group", "Banner", m_sBannerPath);
ini.GetValue("Group", "SortTitle", m_sSortTitle);
if (m_sSortTitle.empty()) {
m_sSortTitle = m_sDisplayTitle;
ini.GetValue( "Group", "Banner", bannerPath );
ini.GetValue( "Group", "SortTitle", SortTitle );
if (SortTitle.empty()) {
SortTitle = sDisplayTitle;
}
ini.GetValue("Group", "TranslitTitle", m_sTranslitTitle);
if (m_sTranslitTitle.empty()) {
m_sTranslitTitle = m_sDisplayTitle;
ini.GetValue( "Group", "TranslitTitle", TranslitTitle );
if (TranslitTitle.empty()) {
TranslitTitle = sDisplayTitle;
}
ini.GetValue("Group", "Series", m_sSeries);
ini.GetValue( "Group", "Series", Series );
RString sValue = "";
ini.GetValue("Group", "SyncOffset", sValue);
if (sValue.CompareNoCase("null") == 0) {
m_iSyncOffset = 0;
fOffset = 0;
} else if (sValue.CompareNoCase("itg") == 0) {
m_iSyncOffset = 0.009f;
fOffset = 0.009f;
} else {
m_iSyncOffset = StringToFloat(sValue);
fOffset = StringToFloat(sValue);
}
ini.GetValue("Group", "Year", m_iYearReleased);
ini.GetValue("Group", "AuthorsNotes", m_sAuthorsNotes);
std::vector<RString> credits_vector;
ini.GetValue("Group", "Credits", credits);
split(credits, ";", credits_vector);
m_sCredits = credits_vector;
m_bHasGroupIni = true;
ini.GetValue( "Group", "Credits", credits );
ini.GetValue( "Group", "AuthorsNotes", authorsNotes );
} else {
m_bHasGroupIni = false;
}
// Look for a group banner in this group folder
std::vector<RString> arrayGroupBanners;
// First check if there is a banner provided in group.ini
if( bannerPath != "" )
{
GetDirListing( sDir+sGroupDirName+"/"+bannerPath, arrayGroupBanners );
}
GetDirListing( sDir+sGroupDirName+"/*.png", arrayGroupBanners );
GetDirListing( sDir+sGroupDirName+"/*.jpg", arrayGroupBanners );
GetDirListing( sDir+sGroupDirName+"/*.jpeg", arrayGroupBanners );
GetDirListing( sDir+sGroupDirName+"/*.gif", arrayGroupBanners );
GetDirListing( sDir+sGroupDirName+"/*.bmp", arrayGroupBanners );
if( !arrayGroupBanners.empty() ) {
m_sBannerPath = sDir+sGroupDirName+"/"+arrayGroupBanners[0] ;
}
else
{
// Look for a group banner in the parent folder
GetDirListing( sDir+sGroupDirName+".png", arrayGroupBanners );
GetDirListing( sDir+sGroupDirName+".jpg", arrayGroupBanners );
GetDirListing( sDir+sGroupDirName+".jpeg", arrayGroupBanners );
GetDirListing( sDir+sGroupDirName+".gif", arrayGroupBanners );
GetDirListing( sDir+sGroupDirName+".bmp", arrayGroupBanners );
if( !arrayGroupBanners.empty() )
m_sBannerPath = sDir+arrayGroupBanners[0];
}
/* Other group graphics are a bit trickier, and usually don't exist.
* A themer has a few options, namely checking the aspect ratio and
* operating on it. -aj
* TODO: Once the files are implemented in Song, bring the extensions
* from there into here. -aj */
// Group background
//vector<RString> arrayGroupBackgrounds;
//GetDirListing( sDir+sGroupDirName+"/*-bg.png", arrayGroupBanners );
//GetDirListing( sDir+sGroupDirName+"/*-bg.jpg", arrayGroupBanners );
//GetDirListing( sDir+sGroupDirName+"/*-bg.jpeg", arrayGroupBanners );
//GetDirListing( sDir+sGroupDirName+"/*-bg.gif", arrayGroupBanners );
//GetDirListing( sDir+sGroupDirName+"/*-bg.bmp", arrayGroupBanners );
/*
RString sBackgroundPath;
if( !arrayGroupBackgrounds.empty() )
sBackgroundPath = sDir+sGroupDirName+"/"+arrayGroupBackgrounds[0];
else
{
// Look for a group background in the parent folder
GetDirListing( sDir+sGroupDirName+"-bg.png", arrayGroupBackgrounds );
GetDirListing( sDir+sGroupDirName+"-bg.jpg", arrayGroupBackgrounds );
GetDirListing( sDir+sGroupDirName+"-bg.jpeg", arrayGroupBackgrounds );
GetDirListing( sDir+sGroupDirName+"-bg.gif", arrayGroupBackgrounds );
GetDirListing( sDir+sGroupDirName+"-bg.bmp", arrayGroupBackgrounds );
if( !arrayGroupBackgrounds.empty() )
sBackgroundPath = sDir+arrayGroupBackgrounds[0];
}
*/
m_sDisplayTitle = sDisplayTitle;
m_sSortTitle = SortTitle;
m_sTranslitTitle = TranslitTitle;
m_sSeries = Series;
m_sPath = sDir + sGroupDirName;
m_sGroupName = sGroupDirName;
std::vector<RString> credits_vector;
split(credits, ";", credits_vector);
m_sCredits = credits_vector;
m_sAuthorsNotes = authorsNotes;
m_iSyncOffset = fOffset;
}
const std::vector<Song *> &Group::GetSongs() const
+1 -1
View File
@@ -19,7 +19,7 @@ class Group
{
public:
Group();
Group( const RString &sPath);
Group( const RString sDir, const RString &sGroupDirName);
~Group();
// Lua
void PushSelf( lua_State *L );
+1 -1
View File
@@ -758,7 +758,7 @@ void MusicWheel::BuildWheelItemDatas( std::vector<MusicWheelItemData *> &arrayWh
Group* pGroup = pSong->GetGroup();
if( bUseSections )
{
RString sThisSection = pSong->GetGroup()->GetSortTitle();
RString sThisSection = pGroup->GetGroupName();
if( sThisSection != sLastSection )
{
+6 -2
View File
@@ -226,10 +226,14 @@ void MusicWheelItem::LoadFromWheelItemData( const WheelItemBaseData *pData, int
sDisplayName = SONGMAN->ShortenGroupName(pWID->m_sText);
}
else {
if ( pWID->m_pGroup->GetSeries().empty() )
if ( pWID->m_pGroup->GetSeries().empty() ) {
sDisplayName = SONGMAN->ShortenGroupName(pWID->m_sText);
else
sTranslitName = SONGMAN->ShortenGroupName(pWID->m_pGroup->GetTranslitTitle());
}
else {
sDisplayName = SONGMAN->ShortenGroupName("[" + pWID->m_pGroup->GetSeries() +"] " + pWID->m_pGroup->GetDisplayTitle());
sTranslitName = SONGMAN->ShortenGroupName("[" + pWID->m_pGroup->GetSeries() +"] " + pWID->m_pGroup->GetTranslitTitle());
}
}
if( GAMESTATE->sExpandedSectionName == pWID->m_sText )
type = MusicWheelItemType_SectionExpanded;
+2 -61
View File
@@ -279,65 +279,6 @@ void SongManager::AddGroup( RString sDir, RString sGroupDirName, Group* group )
if( j != m_sSongGroupNames.size() )
return; // the group is already added
RString sBannerPath;
// Look for a group banner in this group folder
std::vector<RString> arrayGroupBanners;
// First check if there is a banner provided in group.ini
if( group->GetBannerPath() != "" )
{
GetDirListing( sDir+sGroupDirName+"/"+group->GetBannerPath(), arrayGroupBanners );
}
GetDirListing( sDir+sGroupDirName+"/*.png", arrayGroupBanners );
GetDirListing( sDir+sGroupDirName+"/*.jpg", arrayGroupBanners );
GetDirListing( sDir+sGroupDirName+"/*.jpeg", arrayGroupBanners );
GetDirListing( sDir+sGroupDirName+"/*.gif", arrayGroupBanners );
GetDirListing( sDir+sGroupDirName+"/*.bmp", arrayGroupBanners );
if( !arrayGroupBanners.empty() )
sBannerPath = sDir+sGroupDirName+"/"+arrayGroupBanners[0] ;
else
{
// Look for a group banner in the parent folder
GetDirListing( sDir+sGroupDirName+".png", arrayGroupBanners );
GetDirListing( sDir+sGroupDirName+".jpg", arrayGroupBanners );
GetDirListing( sDir+sGroupDirName+".jpeg", arrayGroupBanners );
GetDirListing( sDir+sGroupDirName+".gif", arrayGroupBanners );
GetDirListing( sDir+sGroupDirName+".bmp", arrayGroupBanners );
if( !arrayGroupBanners.empty() )
sBannerPath = sDir+arrayGroupBanners[0];
}
/* Other group graphics are a bit trickier, and usually don't exist.
* A themer has a few options, namely checking the aspect ratio and
* operating on it. -aj
* TODO: Once the files are implemented in Song, bring the extensions
* from there into here. -aj */
// Group background
//vector<RString> arrayGroupBackgrounds;
//GetDirListing( sDir+sGroupDirName+"/*-bg.png", arrayGroupBanners );
//GetDirListing( sDir+sGroupDirName+"/*-bg.jpg", arrayGroupBanners );
//GetDirListing( sDir+sGroupDirName+"/*-bg.jpeg", arrayGroupBanners );
//GetDirListing( sDir+sGroupDirName+"/*-bg.gif", arrayGroupBanners );
//GetDirListing( sDir+sGroupDirName+"/*-bg.bmp", arrayGroupBanners );
/*
RString sBackgroundPath;
if( !arrayGroupBackgrounds.empty() )
sBackgroundPath = sDir+sGroupDirName+"/"+arrayGroupBackgrounds[0];
else
{
// Look for a group background in the parent folder
GetDirListing( sDir+sGroupDirName+"-bg.png", arrayGroupBackgrounds );
GetDirListing( sDir+sGroupDirName+"-bg.jpg", arrayGroupBackgrounds );
GetDirListing( sDir+sGroupDirName+"-bg.jpeg", arrayGroupBackgrounds );
GetDirListing( sDir+sGroupDirName+"-bg.gif", arrayGroupBackgrounds );
GetDirListing( sDir+sGroupDirName+"-bg.bmp", arrayGroupBackgrounds );
if( !arrayGroupBackgrounds.empty() )
sBackgroundPath = sDir+arrayGroupBackgrounds[0];
}
*/
m_sSongGroupNames.push_back( sGroupDirName );
// add to the group list
m_pGroups.push_back( group );
@@ -435,7 +376,7 @@ void SongManager::LoadSongDir( RString sDir, LoadingWindow *ld, bool onlyAdditio
SongPointerVector& index_entry = m_mapSongGroupIndex[sGroupDirName];
RString group_base_name= Basename(sGroupDirName);
Group* group = new Group(sDir + sGroupDirName);
Group* group = new Group(sDir, sGroupDirName);
for( unsigned j=0; j< arraySongDirs.size(); ++j ) // for each song dir
{
@@ -503,7 +444,7 @@ void SongManager::LoadSongDir( RString sDir, LoadingWindow *ld, bool onlyAdditio
AddGroup(sDir, sGroupDirName, group);
// Cache and load the group banner. (and background if it has one -aj)
IMAGECACHE->CacheImage( "Banner", GetSongGroupBannerPath(sGroupDirName) );
IMAGECACHE->CacheImage( "Banner", group->GetBannerPath() );
// Load the group sym links (if any)
LoadGroupSymLinks(sDir, sGroupDirName);