PREFSMAN->m_bMusicWheelUsesSections now PREFSMAN->m_MusicWheelUsesSections
Three states: never, always, abc-only. Done for aesthetics over accuracy, I guess
This commit is contained in:
@@ -64,9 +64,7 @@ void GameState::Reset()
|
||||
m_sPreferredGroup = "";
|
||||
for( p=0; p<NUM_PLAYERS; p++ )
|
||||
m_PreferredDifficulty[p] = DIFFICULTY_INVALID;
|
||||
if(PREFSMAN != NULL) // Reset() is called once before PREFSMAN is initialized, but is called again
|
||||
// at least once before m_SongSortOrder is ever used
|
||||
m_SongSortOrder = (PREFSMAN->m_bMusicWheelUsesSections ? SORT_GROUP_NOHEADER : SORT_GROUP);
|
||||
m_SongSortOrder = SORT_GROUP;
|
||||
m_PlayMode = PLAY_MODE_INVALID;
|
||||
m_bEditing = false;
|
||||
m_bDemonstration = false;
|
||||
|
||||
Reference in New Issue
Block a user