construct LUA after THEME
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@@ -198,6 +198,7 @@ void ShutdownGame()
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SAFE_DELETE( PREFSMAN );
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SAFE_DELETE( GAMESTATE );
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SAFE_DELETE( GAMEMAN );
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SAFE_DELETE( LUA );
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SAFE_DELETE( NOTESKIN );
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SAFE_DELETE( THEME );
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SAFE_DELETE( ANNOUNCER );
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@@ -207,7 +208,6 @@ void ShutdownGame()
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SAFE_DELETE( FONT );
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SAFE_DELETE( TEXTUREMAN );
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SAFE_DELETE( DISPLAY );
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SAFE_DELETE( LUA );
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Dialog::Shutdown();
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SAFE_DELETE( LOG );
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SAFE_DELETE( FILEMAN );
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@@ -1045,11 +1045,11 @@ int main(int argc, char* argv[])
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CheckSettings();
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LUA = new LuaManager;
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GAMEMAN = new GameManager;
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THEME = new ThemeManager;
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ANNOUNCER = new AnnouncerManager;
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NOTESKIN = new NoteSkinManager;
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LUA = new LuaManager;
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/* Set up the theme and announcer. */
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ReadGamePrefsFromDisk();
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