this is fixed
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@@ -205,8 +205,11 @@ int ScreenSelectMaxType1::GetSelectionIndex( PlayerNumber pn )
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void ScreenSelectMaxType1::UpdateSelectableChoices()
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{
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unsigned i;
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/* XXX: If a player joins during the tween-in, this diffuse change
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* will be undone by the tween. Hmm. */
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/* If a player joins during the tween-in, this diffuse change
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* will be undone by the tween. Hmm.
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*
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* This is fixed now, since SetDiffuse() will affect the latest
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* tween, if we're currently tweening. */
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for( i=0; i<m_aModeChoices.size(); i++ )
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{
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/* If the icon is text, use a dimmer diffuse, or we won't be
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