added autogeneration of Notes for missing NotesTypes
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@@ -75,7 +75,7 @@ ScreenSelectGroup::ScreenSelectGroup()
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NotesType nt = GAMESTATE->GetCurrentStyleDef()->m_NotesType;
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for( i=aAllSongs.GetSize()-1; i>=0; i-- ) // foreach Song, back to front
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{
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if( !aAllSongs[i]->SongHasNoteType(nt) )
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if( !aAllSongs[i]->SongHasNotesType(nt) )
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aAllSongs.RemoveAt( i );
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}
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}
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