Add GaveUp()
This commit is contained in:
@@ -1956,6 +1956,7 @@
|
||||
</Class>
|
||||
<Class name='StageStats'>
|
||||
<Function name='AllFailed'/>
|
||||
<Function name='GaveUp'/>
|
||||
<Function name='GetEarnedExtraStage'/>
|
||||
<Function name='GetGameplaySeconds'/>
|
||||
<Function name='GetMultiPlayerStageStats'/>
|
||||
|
||||
@@ -5969,6 +5969,9 @@ local spr = Def.Sprite{
|
||||
<Function name='AllFailed' return='bool' arguments=''>
|
||||
Returns <code>true</code> if everyone failed.
|
||||
</Function>
|
||||
<Function name='GaveUp' return='bool' arguments=''>
|
||||
Returns <code>true</code> if any player has given up on the song.
|
||||
</Function>
|
||||
<Function name='GetEarnedExtraStage' return='EarnedExtraStage' arguments=''>
|
||||
Returns the <Link class="ENUM" function="EarnedExtraStage">EarnedExtraStage</Link> value.
|
||||
</Function>
|
||||
|
||||
@@ -380,6 +380,7 @@ public:
|
||||
return 1;
|
||||
}
|
||||
DEFINE_METHOD( GetEarnedExtraStage, m_EarnedExtraStage )
|
||||
static int GaveUp( T* p, lua_State *L ) { LuaHelpers::Push( L, p->m_bGaveUp ); return 1; }
|
||||
|
||||
LunaStageStats()
|
||||
{
|
||||
@@ -391,6 +392,7 @@ public:
|
||||
ADD_METHOD( OnePassed );
|
||||
ADD_METHOD( AllFailed );
|
||||
ADD_METHOD( GetStage );
|
||||
ADD_METHOD( GaveUp );
|
||||
ADD_METHOD( GetStageIndex );
|
||||
ADD_METHOD( GetStepsSeconds );
|
||||
ADD_METHOD( PlayerHasHighScore );
|
||||
|
||||
Reference in New Issue
Block a user