Add some padding to system layer, adjust BPM display on gameplay so it lines up.
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@@ -1354,7 +1354,7 @@ SongMeterDisplayP2OffCommand=
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ShowBPMDisplay=true
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BPMDisplayX=Center1Player() and (GAMESTATE:GetMasterPlayerNumber() == PLAYER_1 and THEME:GetMetric(Var "LoadingScreen","PlayerP1OnePlayerOneSideX") or THEME:GetMetric(Var "LoadingScreen","PlayerP2OnePlayerOneSideX")) or SCREEN_CENTER_X
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# BPMDisplayX=(PREFSMAN:GetPreference("Center1Player") and GAMESTATE:GetNumPlayersEnabled() == 1) and (GAMESTATE:GetMasterPlayerNumber() == PLAYER_1 and THEME:GetMetric(Var "LoadingScreen","PlayerP1OnePlayerOneSideX") or THEME:GetMetric(Var "LoadingScreen","PlayerP2OnePlayerOneSideX")) or SCREEN_CENTER_X
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BPMDisplayY=SCREEN_BOTTOM-16
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BPMDisplayY=SCREEN_BOTTOM-17
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BPMDisplayOnCommand=draworder,101
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BPMDisplayOffCommand=bounceend,0.25;zoom,0
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#
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