move Song/Steps sorting into Song/StepsUtil.h/cpp
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@@ -27,6 +27,7 @@
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#include "GameState.h"
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#include "UnlockSystem.h"
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#include "MenuTimer.h"
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#include "SongUtil.h"
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#define BANNER_WIDTH THEME->GetMetricF("ScreenSelectGroup","BannerWidth")
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#define BANNER_HEIGHT THEME->GetMetricF("ScreenSelectGroup","BannerHeight")
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@@ -101,7 +102,7 @@ ScreenSelectGroup::ScreenSelectGroup( CString sClassName ) : Screen( sClassName
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aSongsInGroup.push_back( aAllSongs[i] );
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}
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SortSongPointerArrayByTitle( aSongsInGroup );
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SongUtil::SortSongPointerArrayByTitle( aSongsInGroup );
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m_MusicList.AddGroup();
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m_MusicList.AddSongsToGroup(aSongsInGroup);
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