[PlayerState] The old GetPlayerOptions() binding is now GetPlayerOptionsString(). There is a new GetPlayerOptions() binding that gets the PlayerOptions object, which has a GetNoteSkin() binding (and hopefully more in the future).

This commit is contained in:
AJ Kelly
2011-02-27 18:36:05 -06:00
parent 1631074f8c
commit 18f7dea5f9
5 changed files with 43 additions and 4 deletions
+5 -1
View File
@@ -31,7 +31,11 @@ public:
* in PlayerState and callers should not use PlayerNumber to index into
* GameState. */
PlayerNumber m_PlayerNumber;
/**
* @brief The MultiPlayer number assigned to this Player, typically 1-32.
*
* This is only used if GAMESTATE->m_bMultiplayer is true.
*/
MultiPlayer m_mp;
/**