[PlayerState] The old GetPlayerOptions() binding is now GetPlayerOptionsString(). There is a new GetPlayerOptions() binding that gets the PlayerOptions object, which has a GetNoteSkin() binding (and hopefully more in the future).
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@@ -31,7 +31,11 @@ public:
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* in PlayerState and callers should not use PlayerNumber to index into
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* GameState. */
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PlayerNumber m_PlayerNumber;
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/**
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* @brief The MultiPlayer number assigned to this Player, typically 1-32.
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*
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* This is only used if GAMESTATE->m_bMultiplayer is true.
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*/
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MultiPlayer m_mp;
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/**
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