[splittiming] Of course...negative inverse.
This commit is contained in:
@@ -261,11 +261,8 @@ float ArrowEffects::GetYOffset( const PlayerState* pPlayerState, int iCol, float
|
||||
{
|
||||
float fBeatsUsed = fSongBeat - fStartBeat;
|
||||
float fRatioUsed = fBeatsUsed / seg.m_fWait;
|
||||
|
||||
float fDistance = 1 - seg.m_fPercent;
|
||||
|
||||
float fRatioNeed = fRatioUsed * fDistance;
|
||||
|
||||
float fRatioNeed = fRatioUsed * -fDistance;
|
||||
fYOffset *= (1 + fRatioNeed);
|
||||
}
|
||||
else
|
||||
|
||||
Reference in New Issue
Block a user