[splittiming] Of course...negative inverse.

This commit is contained in:
Jason Felds
2011-05-15 18:57:04 -04:00
parent eb5ae94f07
commit 183e745534
+1 -4
View File
@@ -261,11 +261,8 @@ float ArrowEffects::GetYOffset( const PlayerState* pPlayerState, int iCol, float
{
float fBeatsUsed = fSongBeat - fStartBeat;
float fRatioUsed = fBeatsUsed / seg.m_fWait;
float fDistance = 1 - seg.m_fPercent;
float fRatioNeed = fRatioUsed * fDistance;
float fRatioNeed = fRatioUsed * -fDistance;
fYOffset *= (1 + fRatioNeed);
}
else