FA+ blue/white support for noteskins

This commit is contained in:
SugoiFactory
2024-01-08 23:41:05 -08:00
committed by teejusb
parent fe2e42408a
commit 18179d95cb
11 changed files with 20 additions and 20 deletions
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+4 -4
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@@ -31,12 +31,12 @@ local t = Def.ActorFrame {
DimCommand=cmd(visible,true);
};
--W1 aka Marvelous Bright Explosion Commands
NOTESKIN:LoadActor( Var "Button", "Tap Explosion Dim W1" ) .. {
NOTESKIN:LoadActor( Var "Button", "Tap Explosion Bright W1" ) .. {
InitCommand=cmd(diffusealpha,0);
W1Command=NOTESKIN:GetMetricA("GhostArrowBright", "W1Command");
W1Command=cmd(diffusealpha,0);
JudgmentCommand=cmd(finishtweening);
BrightCommand=cmd(visible,true);
DimCommand=cmd(visible,false);
BrightCommand=NOTESKIN:GetMetricA("GhostArrowBright", "W1Command");
DimCommand=cmd(visible,true);
};
};
Def.ActorFrame {
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+4 -4
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@@ -31,12 +31,12 @@ local t = Def.ActorFrame {
DimCommand=cmd(visible,true);
};
--W1 aka Marvelous Bright Explosion Commands
NOTESKIN:LoadActor( Var "Button", "Tap Explosion Dim W1" ) .. {
NOTESKIN:LoadActor( Var "Button", "Tap Explosion Bright W1" ) .. {
InitCommand=cmd(diffusealpha,0);
W1Command=NOTESKIN:GetMetricA("GhostArrowBright", "W1Command");
W1Command=cmd(diffusealpha,0);
JudgmentCommand=cmd(finishtweening);
BrightCommand=cmd(visible,true);
DimCommand=cmd(visible,false);
BrightCommand=NOTESKIN:GetMetricA("GhostArrowBright", "W1Command");
DimCommand=cmd(visible,true);
};
};
Def.ActorFrame {
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@@ -31,12 +31,12 @@ local t = Def.ActorFrame {
DimCommand=cmd(visible,true);
};
--W1 aka Marvelous Bright Explosion Commands
NOTESKIN:LoadActor( Var "Button", "Tap Explosion Dim W1" ) .. {
NOTESKIN:LoadActor( Var "Button", "Tap Explosion Bright W1" ) .. {
InitCommand=cmd(diffusealpha,0);
W1Command=NOTESKIN:GetMetricA("GhostArrowBright", "W1Command");
W1Command=cmd(diffusealpha,0);
JudgmentCommand=cmd(finishtweening);
BrightCommand=cmd(visible,true);
DimCommand=cmd(visible,false);
BrightCommand=NOTESKIN:GetMetricA("GhostArrowBright", "W1Command");
DimCommand=cmd(visible,true);
};
};
Def.ActorFrame {
@@ -46,11 +46,11 @@ local t = Def.ActorFrame {
W4Command=NOTESKIN:GetMetricA("GhostArrowBright", "W4Command");
W3Command=NOTESKIN:GetMetricA("GhostArrowBright", "W3Command");
W2Command=NOTESKIN:GetMetricA("GhostArrowBright", "W2Command");
W1Command=NOTESKIN:GetMetricA("GhostArrowBright", "W1Command");
W1Command=cmd(diffusealpha,0);
HeldCommand=NOTESKIN:GetMetricA("GhostArrowBright", "HeldCommand");
JudgmentCommand=cmd(finishtweening);
BrightCommand=cmd(visible,true);
DimCommand=cmd(visible,false);
BrightCommand=NOTESKIN:GetMetricA("GhostArrowBright", "W1Command");
DimCommand=cmd(visible,true);
};
--Mine Explosion Commands
+1 -1
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@@ -58,7 +58,7 @@ W5Command=finishtweening;diffuse,JudgmentLineToColor("JudgmentLine_W5");diffusea
W4Command=finishtweening;diffuse,JudgmentLineToColor("JudgmentLine_W4");diffusealpha,1;sleep,.1;decelerate,.2;diffusealpha,0;zoom,1.1;
W3Command=finishtweening;diffuse,JudgmentLineToColor("JudgmentLine_W3");diffusealpha,1;sleep,.1;decelerate,.2;diffusealpha,0;zoom,1.1;
W2Command=finishtweening;diffuse,JudgmentLineToColor("JudgmentLine_W2");diffusealpha,1;sleep,.1;decelerate,.2;diffusealpha,0;zoom,1.1;
W1Command=finishtweening;diffuse,JudgmentLineToColor("JudgmentLine_W1");diffusealpha,1;sleep,.1;decelerate,.2;diffusealpha,0;zoom,1.1;
W1Command=finishtweening;diffuse,color("1,1,1,1");diffusealpha,1;sleep,.1;decelerate,.2;diffusealpha,0;zoom,1.1;
LetGoCommand=stoptweening;decelerate,.2;diffusealpha,0;
HeldCommand=finishtweening;diffuse,color("1,1,1,1");zoom,1;linear,.2;zoom,.9;linear,.1;diffusealpha,0
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+4 -4
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@@ -31,12 +31,12 @@ local t = Def.ActorFrame {
DimCommand=cmd(visible,true);
};
--W1 aka Marvelous Bright Explosion Commands
NOTESKIN:LoadActor( Var "Button", "Tap Explosion Dim W1" ) .. {
NOTESKIN:LoadActor( Var "Button", "Tap Explosion Bright W1" ) .. {
InitCommand=cmd(diffusealpha,0);
W1Command=NOTESKIN:GetMetricA("GhostArrowBright", "W1Command");
W1Command=cmd(diffusealpha,0);
JudgmentCommand=cmd(finishtweening);
BrightCommand=cmd(visible,true);
DimCommand=cmd(visible,false);
BrightCommand=NOTESKIN:GetMetricA("GhostArrowBright", "W1Command");
DimCommand=cmd(visible,true);
};
};
Def.ActorFrame {
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