Oi.. So it -had- to want 5 or 10 frames, not 7. Geez! Added blank frames to compensate
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@@ -113,7 +113,7 @@ ScreenSelectMusic::ScreenSelectMusic() : Screen("ScreenSelectMusic")
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this->AddChild( &m_sprDifficultyFrame[p] );
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m_DifficultyIcon[p].SetName( ssprintf("DifficultyIconP%d",p+1) );
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m_DifficultyIcon[p].Load( THEME->GetPathToG("ScreenSelectMusic difficulty icons 1x7") );
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m_DifficultyIcon[p].Load( THEME->GetPathToG("ScreenSelectMusic difficulty icons 1x10") );
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this->AddChild( &m_DifficultyIcon[p] );
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m_AutoGenIcon[p].SetName( ssprintf("AutogenIconP%d",p+1) );
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