Oi.. So it -had- to want 5 or 10 frames, not 7. Geez! Added blank frames to compensate

This commit is contained in:
Kevin Slaughter
2003-04-26 06:56:58 +00:00
parent 3bcb5b96b0
commit 17f2ab4033
3 changed files with 3 additions and 3 deletions
+1 -1
View File
@@ -113,7 +113,7 @@ ScreenSelectMusic::ScreenSelectMusic() : Screen("ScreenSelectMusic")
this->AddChild( &m_sprDifficultyFrame[p] );
m_DifficultyIcon[p].SetName( ssprintf("DifficultyIconP%d",p+1) );
m_DifficultyIcon[p].Load( THEME->GetPathToG("ScreenSelectMusic difficulty icons 1x7") );
m_DifficultyIcon[p].Load( THEME->GetPathToG("ScreenSelectMusic difficulty icons 1x10") );
this->AddChild( &m_DifficultyIcon[p] );
m_AutoGenIcon[p].SetName( ssprintf("AutogenIconP%d",p+1) );