Oi.. So it -had- to want 5 or 10 frames, not 7. Geez! Added blank frames to compensate
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@@ -60,7 +60,7 @@ ScreenSelectDifficultyEX::ScreenSelectDifficultyEX() : ScreenSelect( "ScreenSele
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for( p=0; p<NUM_PLAYERS; p++ )
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{
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m_sprDifficultyIcon[p].Load( THEME->GetPathToG("ScreenSelectMusic difficulty icons 1x7") );
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m_sprDifficultyIcon[p].Load( THEME->GetPathToG("ScreenSelectMusic difficulty icons 1x10") );
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m_sprDifficultyIcon[p].SetX( 200 );
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m_sprDifficultyIcon[p].SetY( 200 );
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