use Lua in smpackage

This commit is contained in:
Chris Danford
2005-12-27 17:12:46 +00:00
parent 037ed8ae51
commit 17e3661755
+31 -3
View File
@@ -23,7 +23,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=".;"
AdditionalIncludeDirectories=".;lua-5.0\include"
PreprocessorDefinitions="WIN32;_DEBUG;DEBUG;_WINDOWS;WINDOWS;SMPACKAGE"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
@@ -250,10 +250,10 @@
RelativePath="menu.bmp">
</File>
<File
RelativePath="smpackage.ICO">
RelativePath="res\smpackage.ico">
</File>
<File
RelativePath="res\smpackage.ico">
RelativePath="smpackage.ICO">
</File>
<File
RelativePath=".\smpackage\smpackage.rc">
@@ -477,6 +477,34 @@
<File
RelativePath=".\DateTime.h">
</File>
<File
RelativePath=".\LocalizedString.cpp">
</File>
<File
RelativePath=".\LocalizedString.h">
</File>
<File
RelativePath=".\LuaReference.cpp">
</File>
<File
RelativePath=".\LuaReference.h">
</File>
</Filter>
<Filter
Name="Global Singletons"
Filter="">
<File
RelativePath=".\LuaManager.cpp">
</File>
<File
RelativePath=".\LuaManager.h">
</File>
<File
RelativePath=".\ThemeManager.cpp">
</File>
<File
RelativePath=".\ThemeManager.h">
</File>
</Filter>
<File
RelativePath=".\smpackage\install.bmp">