Make InputHander_Win32_Para initialize the device so that the joystick feature of the same device will function.
This commit is contained in:
@@ -7,114 +7,40 @@
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#include "RageInputDevice.h"
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#include "RageInputDevice.h"
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#include "archutils/Win32/USB.h"
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#include "archutils/Win32/USB.h"
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// TODO: Abstract this windows-specific stuff into USBDevice.
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extern "C" {
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#include "archutils/Win32/ddk/setupapi.h"
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/* Quiet header warning: */
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#include "archutils/Win32/ddk/hidsdi.h"
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}
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static void InitHack( HANDLE h )
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{
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UCHAR hack[] = {0, 1};
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if( HidD_SetFeature(h, (PVOID) hack, 2) == TRUE )
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LOG->Info( "Para controller powered on successfully" );
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else
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LOG->Warn( "Para controller power-on failed" );
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}
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InputHandler_Win32_Para::InputHandler_Win32_Para()
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InputHandler_Win32_Para::InputHandler_Win32_Para()
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{
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{
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shutdown = false;
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const int para_usb_vid = 0x0507;
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const int para_usb_vid = 0x0507, para_usb_pid = 0x0409;
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const int para_usb_pid = 0x0011;
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dev = new USBDevice;
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USBDevice *dev = new USBDevice;
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bool FoundOnePad = false;
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if( dev->Open(para_usb_vid, para_usb_pid, sizeof(long), 0, InitHack) )
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if( dev->Open(para_usb_vid, para_usb_pid, sizeof(long), 0) )
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{
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{
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FoundOnePad = true;
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LOG->Info("Para controller initialized");
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LOG->Info("Found Para controller");
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}
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/* Don't start a thread if we have no pads. */
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if( FoundOnePad && PREFSMAN->m_bThreadedInput )
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{
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InputThread.SetName("Para thread");
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InputThread.Create( InputThread_Start, this );
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}
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}
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InputHandler_Win32_Para::~InputHandler_Win32_Para()
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{
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if( InputThread.IsCreated() )
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{
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shutdown = true;
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LOG->Trace("Shutting down Para thread ...");
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InputThread.Wait();
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LOG->Trace("Para thread shut down.");
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}
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delete dev;
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}
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void InputHandler_Win32_Para::HandleInput( int devno, int event )
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{
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static const int bits[NUM_PARA_PAD_BUTTONS] = {
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/* sensors */ (1<<9), (1<<12), (1<<13), (1<<11), (1<<10),
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/* buttons */ (1<<16),(1<<17), (1<<20), (1<<21),
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};
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InputDevice id = DEVICE_PARA1;
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for (int butno = 0 ; butno < NUM_PARA_PAD_BUTTONS ; butno++)
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{
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DeviceInput di(id, butno);
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/* If we're in a thread, our timestamp is accurate. */
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if( InputThread.IsCreated() )
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di.ts.Touch();
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ButtonPressed(di, !(event & bits[butno]));
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}
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}
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SAFE_DELETE( dev );
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}
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}
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void InputHandler_Win32_Para::GetDevicesAndDescriptions(vector<InputDevice>& vDevicesOut, vector<CString>& vDescriptionsOut)
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void InputHandler_Win32_Para::GetDevicesAndDescriptions(vector<InputDevice>& vDevicesOut, vector<CString>& vDescriptionsOut)
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{
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{
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if( dev->IsOpen() )
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// The device appears as a HID joystick
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{
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vDevicesOut.push_back( DEVICE_PARA1 );
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vDescriptionsOut.push_back( "Para USB" );
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}
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}
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int InputHandler_Win32_Para::InputThread_Start( void *p )
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{
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((InputHandler_Win32_Para *) p)->InputThreadMain();
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return 0;
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}
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void InputHandler_Win32_Para::InputThreadMain()
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{
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if(!SetThreadPriority(GetCurrentThread(), THREAD_PRIORITY_HIGHEST))
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LOG->Warn(werr_ssprintf(GetLastError(), "Failed to set Para thread priority"));
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vector<WindowsFileIO *> sources;
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if( dev->m_IO.IsOpen() )
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sources.push_back( &dev->m_IO );
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while(!shutdown)
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{
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CHECKPOINT;
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int actual = 0, val = 0;
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int ret = WindowsFileIO::read_several(sources, &val, actual, 0.100f);
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CHECKPOINT;
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if(ret <= 0)
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continue; /* no event */
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HandleInput( actual, val );
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InputHandler::UpdateTimer();
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}
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CHECKPOINT;
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}
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void InputHandler_Win32_Para::Update(float fDeltaTime)
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{
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if( !InputThread.IsCreated() )
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{
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int ret = dev->GetPadEvent();
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if(ret == -1)
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return;
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HandleInput( 0, ret );
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InputHandler::UpdateTimer();
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}
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}
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}
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/*
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/*
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@@ -1,26 +1,15 @@
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/* Initializes a USB Para controller so that it will function as a regular HID joystick. */
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#ifndef INPUT_HANDLER_WIN32_PARA_H
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#ifndef INPUT_HANDLER_WIN32_PARA_H
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#define INPUT_HANDLER_WIN32_PARA_H
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#define INPUT_HANDLER_WIN32_PARA_H
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#include "InputHandler.h"
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#include "InputHandler.h"
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#include "RageThreads.h"
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class USBDevice;
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class InputHandler_Win32_Para: public InputHandler
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class InputHandler_Win32_Para: public InputHandler
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{
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{
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public:
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public:
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void Update( float fDeltaTime );
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InputHandler_Win32_Para();
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InputHandler_Win32_Para();
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~InputHandler_Win32_Para();
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void GetDevicesAndDescriptions( vector<InputDevice>& vDevicesOut, vector<CString>& vDescriptionsOut );
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void GetDevicesAndDescriptions( vector<InputDevice>& vDevicesOut, vector<CString>& vDescriptionsOut );
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private:
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USBDevice *dev;
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RageThread InputThread;
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bool shutdown;
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static int InputThread_Start( void *p );
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void InputThreadMain();
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void HandleInput( int devno, int event );
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};
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};
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#define USE_INPUT_HANDLER_WIN32_PARA
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#define USE_INPUT_HANDLER_WIN32_PARA
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@@ -17,7 +17,7 @@ InputHandler_Win32_Pump::InputHandler_Win32_Pump()
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bool bFoundOnePad = false;
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bool bFoundOnePad = false;
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for( int i = 0; i < NUM_PUMPS; ++i )
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for( int i = 0; i < NUM_PUMPS; ++i )
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{
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{
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if( m_pDevice[i].Open(pump_usb_vid, pump_usb_pid, sizeof(long), i) )
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if( m_pDevice[i].Open(pump_usb_vid, pump_usb_pid, sizeof(long), i, NULL) )
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{
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{
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bFoundOnePad = true;
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bFoundOnePad = true;
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LOG->Info( "Found Pump pad %i", i );
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LOG->Info( "Found Pump pad %i", i );
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@@ -47,8 +47,7 @@ static CString GetUSBDevicePath( int iNum )
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return sRet;
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return sRet;
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}
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}
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bool USBDevice::Open( int iVID, int iPID, int iBlockSize, int iNum, void (*pfnInit)(HANDLE) )
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bool USBDevice::Open( int iVID, int iPID, int iBlockSize, int iNum )
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{
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{
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DWORD iIndex = 0;
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DWORD iIndex = 0;
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@@ -67,15 +66,24 @@ bool USBDevice::Open( int iVID, int iPID, int iBlockSize, int iNum )
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CloseHandle( h );
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CloseHandle( h );
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continue;
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continue;
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}
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}
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CloseHandle( h );
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if( (iVID != -1 && attr.VendorID != iVID) ||
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if( (iVID != -1 && attr.VendorID != iVID) ||
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(iPID != -1 && attr.ProductID != iPID) )
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(iPID != -1 && attr.ProductID != iPID) )
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{
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CloseHandle( h );
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continue; /* This isn't it. */
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continue; /* This isn't it. */
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}
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/* The VID and PID match. */
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/* The VID and PID match. */
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if( iNum-- > 0 )
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if( iNum-- > 0 )
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{
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CloseHandle( h );
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continue;
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continue;
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}
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if( pfnInit )
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pfnInit( h );
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CloseHandle(h);
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m_IO.Open( path, iBlockSize );
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m_IO.Open( path, iBlockSize );
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return true;
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return true;
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@@ -34,7 +34,7 @@ class USBDevice
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{
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{
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public:
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public:
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int GetPadEvent();
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int GetPadEvent();
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bool Open( int VID, int PID, int blocksize, int num );
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bool Open( int iVID, int iPID, int iBlockSize, int iNum, void (*pfnInit)(HANDLE) );
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bool IsOpen() const;
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bool IsOpen() const;
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WindowsFileIO m_IO;
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WindowsFileIO m_IO;
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