Make InputHander_Win32_Para initialize the device so that the joystick feature of the same device will function.

This commit is contained in:
Chris Danford
2005-12-08 05:33:31 +00:00
parent bad83b38b3
commit 17cf7eaa7c
5 changed files with 39 additions and 116 deletions
@@ -7,114 +7,40 @@
#include "RageInputDevice.h"
#include "archutils/Win32/USB.h"
// TODO: Abstract this windows-specific stuff into USBDevice.
extern "C" {
#include "archutils/Win32/ddk/setupapi.h"
/* Quiet header warning: */
#include "archutils/Win32/ddk/hidsdi.h"
}
static void InitHack( HANDLE h )
{
UCHAR hack[] = {0, 1};
if( HidD_SetFeature(h, (PVOID) hack, 2) == TRUE )
LOG->Info( "Para controller powered on successfully" );
else
LOG->Warn( "Para controller power-on failed" );
}
InputHandler_Win32_Para::InputHandler_Win32_Para()
{
shutdown = false;
const int para_usb_vid = 0x0507, para_usb_pid = 0x0409;
const int para_usb_vid = 0x0507;
const int para_usb_pid = 0x0011;
dev = new USBDevice;
USBDevice *dev = new USBDevice;
bool FoundOnePad = false;
if( dev->Open(para_usb_vid, para_usb_pid, sizeof(long), 0) )
if( dev->Open(para_usb_vid, para_usb_pid, sizeof(long), 0, InitHack) )
{
FoundOnePad = true;
LOG->Info("Found Para controller");
}
/* Don't start a thread if we have no pads. */
if( FoundOnePad && PREFSMAN->m_bThreadedInput )
{
InputThread.SetName("Para thread");
InputThread.Create( InputThread_Start, this );
}
}
InputHandler_Win32_Para::~InputHandler_Win32_Para()
{
if( InputThread.IsCreated() )
{
shutdown = true;
LOG->Trace("Shutting down Para thread ...");
InputThread.Wait();
LOG->Trace("Para thread shut down.");
}
delete dev;
}
void InputHandler_Win32_Para::HandleInput( int devno, int event )
{
static const int bits[NUM_PARA_PAD_BUTTONS] = {
/* sensors */ (1<<9), (1<<12), (1<<13), (1<<11), (1<<10),
/* buttons */ (1<<16),(1<<17), (1<<20), (1<<21),
};
InputDevice id = DEVICE_PARA1;
for (int butno = 0 ; butno < NUM_PARA_PAD_BUTTONS ; butno++)
{
DeviceInput di(id, butno);
/* If we're in a thread, our timestamp is accurate. */
if( InputThread.IsCreated() )
di.ts.Touch();
ButtonPressed(di, !(event & bits[butno]));
LOG->Info("Para controller initialized");
}
SAFE_DELETE( dev );
}
void InputHandler_Win32_Para::GetDevicesAndDescriptions(vector<InputDevice>& vDevicesOut, vector<CString>& vDescriptionsOut)
{
if( dev->IsOpen() )
{
vDevicesOut.push_back( DEVICE_PARA1 );
vDescriptionsOut.push_back( "Para USB" );
}
}
int InputHandler_Win32_Para::InputThread_Start( void *p )
{
((InputHandler_Win32_Para *) p)->InputThreadMain();
return 0;
}
void InputHandler_Win32_Para::InputThreadMain()
{
if(!SetThreadPriority(GetCurrentThread(), THREAD_PRIORITY_HIGHEST))
LOG->Warn(werr_ssprintf(GetLastError(), "Failed to set Para thread priority"));
vector<WindowsFileIO *> sources;
if( dev->m_IO.IsOpen() )
sources.push_back( &dev->m_IO );
while(!shutdown)
{
CHECKPOINT;
int actual = 0, val = 0;
int ret = WindowsFileIO::read_several(sources, &val, actual, 0.100f);
CHECKPOINT;
if(ret <= 0)
continue; /* no event */
HandleInput( actual, val );
InputHandler::UpdateTimer();
}
CHECKPOINT;
}
void InputHandler_Win32_Para::Update(float fDeltaTime)
{
if( !InputThread.IsCreated() )
{
int ret = dev->GetPadEvent();
if(ret == -1)
return;
HandleInput( 0, ret );
InputHandler::UpdateTimer();
}
// The device appears as a HID joystick
}
/*
@@ -1,26 +1,15 @@
/* Initializes a USB Para controller so that it will function as a regular HID joystick. */
#ifndef INPUT_HANDLER_WIN32_PARA_H
#define INPUT_HANDLER_WIN32_PARA_H
#include "InputHandler.h"
#include "RageThreads.h"
class USBDevice;
class InputHandler_Win32_Para: public InputHandler
{
public:
void Update( float fDeltaTime );
InputHandler_Win32_Para();
~InputHandler_Win32_Para();
void GetDevicesAndDescriptions( vector<InputDevice>& vDevicesOut, vector<CString>& vDescriptionsOut );
private:
USBDevice *dev;
RageThread InputThread;
bool shutdown;
static int InputThread_Start( void *p );
void InputThreadMain();
void HandleInput( int devno, int event );
};
#define USE_INPUT_HANDLER_WIN32_PARA
@@ -17,7 +17,7 @@ InputHandler_Win32_Pump::InputHandler_Win32_Pump()
bool bFoundOnePad = false;
for( int i = 0; i < NUM_PUMPS; ++i )
{
if( m_pDevice[i].Open(pump_usb_vid, pump_usb_pid, sizeof(long), i) )
if( m_pDevice[i].Open(pump_usb_vid, pump_usb_pid, sizeof(long), i, NULL) )
{
bFoundOnePad = true;
LOG->Info( "Found Pump pad %i", i );
+11 -3
View File
@@ -47,8 +47,7 @@ static CString GetUSBDevicePath( int iNum )
return sRet;
}
bool USBDevice::Open( int iVID, int iPID, int iBlockSize, int iNum )
bool USBDevice::Open( int iVID, int iPID, int iBlockSize, int iNum, void (*pfnInit)(HANDLE) )
{
DWORD iIndex = 0;
@@ -67,15 +66,24 @@ bool USBDevice::Open( int iVID, int iPID, int iBlockSize, int iNum )
CloseHandle( h );
continue;
}
CloseHandle( h );
if( (iVID != -1 && attr.VendorID != iVID) ||
(iPID != -1 && attr.ProductID != iPID) )
{
CloseHandle( h );
continue; /* This isn't it. */
}
/* The VID and PID match. */
if( iNum-- > 0 )
{
CloseHandle( h );
continue;
}
if( pfnInit )
pfnInit( h );
CloseHandle(h);
m_IO.Open( path, iBlockSize );
return true;
+1 -1
View File
@@ -34,7 +34,7 @@ class USBDevice
{
public:
int GetPadEvent();
bool Open( int VID, int PID, int blocksize, int num );
bool Open( int iVID, int iPID, int iBlockSize, int iNum, void (*pfnInit)(HANDLE) );
bool IsOpen() const;
WindowsFileIO m_IO;