400ms between NotesWillCross messages
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@@ -2013,7 +2013,7 @@ void ScreenGameplay::SendCrossedMessages()
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{
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const int NUM_MESSAGES_TO_SEND = 4;
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const float MESSAGE_SPACING_SECONDS = 0.5f;
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const float MESSAGE_SPACING_SECONDS = 0.4f;
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PlayerNumber pn = PLAYER_INVALID;
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FOREACH_EnabledPlayerNumberInfo( m_vPlayerInfo, pi )
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