add UnsetDifficulties
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@@ -42,6 +42,12 @@ void DifficultyDisplay::SetDifficulties( const Song* pSong, NotesType curType )
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}
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}
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void DifficultyDisplay::UnsetDifficulties()
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{
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for( int diff = DIFFICULTY_BEGINNER; diff <= DIFFICULTY_CHALLENGE; ++diff )
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m_difficulty[diff].Command( ICONOFFCOMMAND );
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}
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/*
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Copyright (c) 2003 by the person(s) listed below. All rights reserved.
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Steven Towle
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@@ -23,6 +23,7 @@ class DifficultyDisplay : public ActorFrame
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public:
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DifficultyDisplay();
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void SetDifficulties( const Song* pSong, NotesType curType );
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void UnsetDifficulties();
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protected:
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Sprite m_difficulty[NUM_DIFFICULTIES];
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