bgeffects etc. from staples i mean midiman
This commit is contained in:
@@ -1,7 +1,8 @@
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local Color = color(Var "Color1");
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-- Centered.
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local cColor1 = color(Var "Color1");
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local t = Def.ActorFrame {
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LoadActor(Var "File1") .. {
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OnCommand=cmd(x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y;diffuse,Color);
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OnCommand=cmd(x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y;diffuse,cColor1);
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GainFocusCommand=cmd(play);
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LoseFocusCommand=cmd(pause);
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};
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@@ -1,11 +1,10 @@
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local Color = color(Var "Color1");
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-- 4 repeats of the same file using File 1
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local cColor1 = color(Var "Color1");
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local a = LoadActor(Var "File1") .. {
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OnCommand=cmd(scaletoclipped,SCREEN_WIDTH/2,SCREEN_HEIGHT/2;diffuse,Color);
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OnCommand=cmd(zoomto,SCREEN_WIDTH/2,SCREEN_HEIGHT/2;diffuse,cColor1);
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GainFocusCommand=cmd(play);
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LoseFocusCommand=cmd(pause);
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};
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local t = Def.ActorFrame {
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a .. { OnCommand=cmd(x,scale(1,0,4,SCREEN_LEFT,SCREEN_RIGHT);y,scale(1,0,4,SCREEN_TOP,SCREEN_BOTTOM)); };
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a .. { OnCommand=cmd(x,scale(3,0,4,SCREEN_LEFT,SCREEN_RIGHT);y,scale(1,0,4,SCREEN_TOP,SCREEN_BOTTOM)); };
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@@ -1,10 +1,10 @@
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local Color = color(Var "Color1");
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-- 4 repeats of the same file using File 2
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local cColor1 = color(Var "Color1");
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local a = LoadActor(Var "File2") .. {
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OnCommand=cmd(scaletoclipped,SCREEN_WIDTH/2,SCREEN_HEIGHT/2;diffuse,Color);
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OnCommand=cmd(zoomto,SCREEN_WIDTH/2,SCREEN_HEIGHT/2;diffuse,cColor1);
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GainFocusCommand=cmd(play);
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LoseFocusCommand=cmd(pause);
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};
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local t = Def.ActorFrame {
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a .. { OnCommand=cmd(x,scale(1,0,4,SCREEN_LEFT,SCREEN_RIGHT);y,scale(1,0,4,SCREEN_TOP,SCREEN_BOTTOM)); };
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a .. { OnCommand=cmd(x,scale(3,0,4,SCREEN_LEFT,SCREEN_RIGHT);y,scale(1,0,4,SCREEN_TOP,SCREEN_BOTTOM)); };
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@@ -1,7 +1,7 @@
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local Color = color(Var "Color1");
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-- 4 repeats of the same file in a kaleidoscope fashion.
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local cColor1 = color(Var "Color1");
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local a = LoadActor(Var "File1") .. {
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OnCommand=cmd(scaletoclipped,SCREEN_WIDTH/2,SCREEN_HEIGHT/2;diffuse,Color;zoomx,self:GetZoomX()*-1;zoomy,self:GetZoomY()*-1);
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OnCommand=cmd(zoomto,SCREEN_WIDTH/2,SCREEN_HEIGHT/2;diffuse,cColor1;zoomx,self:GetZoomX()*-1;zoomy,self:GetZoomY()*-1);
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GainFocusCommand=cmd(play);
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LoseFocusCommand=cmd(pause);
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};
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@@ -1,14 +1,14 @@
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local Color1 = color(Var "Color1");
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local Color2 = color(Var "Color2");
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-- A visualization overplayed on the songs background.
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local cColor1 = color(Var "Color1");
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local cColor2 = color(Var "Color2");
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local t = Def.ActorFrame {
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Def.Sprite {
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InitCommand=cmd(LoadFromCurrentSongBackground);
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OnCommand=cmd(x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y;scaletoclipped,SCREEN_WIDTH,SCREEN_HEIGHT;diffuse,Color1);
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OnCommand=cmd(x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y;zoomto,SCREEN_WIDTH,SCREEN_HEIGHT;diffuse,cColor1);
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};
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LoadActor(Var "File1") .. {
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OnCommand=cmd(blend,"BlendMode_Add";x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y;scaletoclipped,SCREEN_WIDTH,SCREEN_HEIGHT;diffuse,Color2);
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OnCommand=cmd(blend,"BlendMode_Add";x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y;zoomto,SCREEN_WIDTH,SCREEN_HEIGHT;diffuse,cColor2);
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GainFocusCommand=cmd(play);
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LoseFocusCommand=cmd(pause);
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};
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@@ -1,7 +1,8 @@
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local Color = color(Var "Color1");
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-- A stretched file that does not loop back.
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local cColor1 = color(Var "Color1");
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local t = Def.ActorFrame {
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LoadActor(Var "File1") .. {
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OnCommand=cmd(x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y;scaletoclipped,SCREEN_WIDTH,SCREEN_HEIGHT;diffuse,Color;loop,false);
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OnCommand=cmd(x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y;zoomto,SCREEN_WIDTH,SCREEN_HEIGHT;diffuse,cColor1;loop,false);
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GainFocusCommand=cmd(play);
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LoseFocusCommand=cmd(pause);
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};
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@@ -1,8 +1,8 @@
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local Color = color(Var "Color1");
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-- A Movie that plays stretched.
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local cColor1 = color(Var "Color1");
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local t = Def.ActorFrame {
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LoadActor(Var "File1") .. {
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OnCommand=cmd(x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y;scaletoclipped,SCREEN_WIDTH,SCREEN_HEIGHT;diffuse,Color);
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OnCommand=cmd(x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y;zoomto,SCREEN_WIDTH,SCREEN_HEIGHT;diffuse,cColor1);
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GainFocusCommand=cmd(play);
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LoseFocusCommand=cmd(pause);
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};
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@@ -1,9 +1,8 @@
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-- Align left when cropping to 4:3.
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local Color = color(Var "Color1");
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local cColor1 = color(Var "Color1");
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local t = Def.ActorFrame {
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LoadActor(Var "File1") .. {
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OnCommand=cmd(horizalign,left;scaletoclipped,SCREEN_WIDTH,SCREEN_HEIGHT;diffuse,color(Color));
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OnCommand=cmd(horizalign,left;zoomto,SCREEN_WIDTH,SCREEN_HEIGHT;diffuse,cColor1);
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GainFocusCommand=cmd(play);
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LoseFocusCommand=cmd(pause);
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};
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@@ -1,8 +1,8 @@
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local Color = color(Var "Color1");
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-- Stretched & Paused.
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local cColor1 = color(Var "Color1");
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local t = Def.ActorFrame {
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LoadActor(Var "File1") .. {
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OnCommand=cmd(x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y;scaletoclipped,SCREEN_WIDTH,SCREEN_HEIGHT;diffuse,Color;pause);
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OnCommand=cmd(x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y;zoomto,SCREEN_WIDTH,SCREEN_HEIGHT;diffuse,cColor1;pause);
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GainFocusCommand=cmd(play);
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LoseFocusCommand=cmd(pause);
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};
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@@ -1,8 +1,8 @@
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local Color = color(Var "Color1");
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-- Stretch & Replay.
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local cColor1 = color(Var "Color1");
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local t = Def.ActorFrame {
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LoadActor(Var "File1") .. {
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OnCommand=cmd(x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y;scaletoclipped,SCREEN_WIDTH,SCREEN_HEIGHT;diffuse,Color;position,0);
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OnCommand=cmd(x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y;zoomto,SCREEN_WIDTH,SCREEN_HEIGHT;diffuse,cColor1;position,0);
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GainFocusCommand=cmd(play);
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LoseFocusCommand=cmd(pause);
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};
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@@ -1,9 +1,8 @@
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-- upper left corner
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local Color = color(Var "Color1");
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-- Upper left corner of the screen.
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local cColor1 = color(Var "Color1");
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local t = Def.ActorFrame {
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LoadActor(Var "File1") .. {
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OnCommand=cmd(diffuse,Color);
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OnCommand=cmd(diffuse,cColor1);
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GainFocusCommand=cmd(play);
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LoseFocusCommand=cmd(pause);
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};
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