stop including "windows.h" everywhere

make sure sm_crash shows up in stack traces
This commit is contained in:
Glenn Maynard
2004-02-25 01:35:19 +00:00
parent ecce498108
commit 142be7ea83
2 changed files with 22 additions and 8 deletions
+21 -1
View File
@@ -1,3 +1,23 @@
/* This is just a dummy file for Win32 pre-compiled headers. */
#include "global.h"
#ifdef _WINDOWS
#include "windows.h"
void NORETURN sm_crash()
{
// throws an exception that gets caught by the exception handler
DebugBreak();
/* Do something after calling DebugBreak, so the call/return isn't optimized
* to a jmp; that way, this function will appear in backtrace stack traces. */
_asm nop;
}
#else
void NORETURN sm_crash()
{
*(char*)0=0;
/* This isn't actually reached. We just do this to convince the compiler that the
* function really doesn't return. */
while(1);
}
#endif
+1 -7
View File
@@ -86,13 +86,7 @@ namespace Checkpoints
#define NORETURN
#endif
/* The infinite loop isn't actually reached; it's just there to shut up a warning. */
#ifdef _WINDOWS
#include "windows.h"
static inline void NORETURN sm_crash() { DebugBreak(); } // throws an exception that gets caught by the exception handler
#else
static inline void NORETURN sm_crash() { *(char*)0=0; while(1); }
#endif
void NORETURN sm_crash();
/* Assertion that sets an optional message and brings up the crash handler, so
* we get a backtrace. This should probably be used instead of throwing an