fix skip when changing value in row:

broadcast the row export only once - not for each player
disable export/import on reload - nothing uses it yet
This commit is contained in:
Chris Danford
2005-04-03 06:21:02 +00:00
parent afd53cfc5e
commit 134cdb4451
17 changed files with 505 additions and 386 deletions
+2 -2
View File
@@ -58,8 +58,8 @@ public:
ScreenMiniMenu( CString sScreenClass );
void Init( const Menu* pDef, ScreenMessage SM_SendOnOK, ScreenMessage SM_SendOnCancel );
protected:
virtual void ImportOptions( int row, PlayerNumber pn );
virtual void ExportOptions( int row, PlayerNumber pn );
virtual void ImportOptions( int row, const vector<PlayerNumber> &vpns );
virtual void ExportOptions( int row, const vector<PlayerNumber> &vpns );
virtual void GoToNextScreen();
virtual void GoToPrevScreen();