re-add ScreenGameplaySyncMachine to vs2k3, vs2k8 (other platforms had them still)
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@@ -346,6 +346,12 @@ cl /Zl /nologo /c verstub.cpp /Fo"$(IntDir)"\
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<File
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<File
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RelativePath=".\ScreenGameplayNormal.h">
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RelativePath=".\ScreenGameplayNormal.h">
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</File>
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</File>
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<File
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RelativePath=".\ScreenGameplaySyncMachine.cpp">
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</File>
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<File
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RelativePath=".\ScreenGameplaySyncMachine.h">
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</File>
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<File
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<File
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RelativePath=".\ScreenHighScores.cpp">
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RelativePath=".\ScreenHighScores.cpp">
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</File>
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</File>
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@@ -564,6 +564,14 @@
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RelativePath=".\ScreenGameplayShared.h"
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RelativePath=".\ScreenGameplayShared.h"
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</File>
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</File>
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<File
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RelativePath=".\ScreenGameplaySyncMachine.cpp"
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</File>
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<File
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RelativePath=".\ScreenGameplaySyncMachine.h"
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</File>
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<File
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<File
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RelativePath=".\ScreenHighScores.cpp"
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RelativePath=".\ScreenHighScores.cpp"
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@@ -1064,14 +1072,6 @@
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RelativePath="AutoKeysounds.h"
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RelativePath="AutoKeysounds.h"
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</File>
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</File>
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<File
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RelativePath=".\BackgroundCache.cpp"
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</File>
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<File
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RelativePath=".\BackgroundCache.h"
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</File>
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<File
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<File
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RelativePath="BackgroundUtil.cpp"
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RelativePath="BackgroundUtil.cpp"
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