move PlayerName texts out of code and into BGAnimations

This commit is contained in:
Chris Danford
2005-02-13 01:16:17 +00:00
parent 4264182ea1
commit 12fde5d55c
11 changed files with 38 additions and 88 deletions
+4
View File
@@ -1089,6 +1089,10 @@ int main(int argc, char* argv[])
NSMAN = new NetworkSyncManager( loading_window );
MESSAGEMAN = new MessageManager;
// UGLY: Reload the current theme now that all global singletons are
// constructed so that they can be registered with Lua.
THEME->SwitchThemeAndLanguage( THEME->GetCurThemeName(), THEME->GetCurLanguage() );
SAFE_DELETE( loading_window ); // destroy this before init'ing Display
DISPLAY = CreateDisplay();