fix TWO_PLAYERS_SHARED_SIDES
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@@ -57,11 +57,11 @@ void Game::MenuButtonToGameInputs( MenuButton MenuI, PlayerNumber pn, GameInput
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{
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{
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case ONE_PLAYER_ONE_SIDE:
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case ONE_PLAYER_ONE_SIDE:
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case TWO_PLAYERS_TWO_SIDES:
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case TWO_PLAYERS_TWO_SIDES:
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case TWO_PLAYERS_SHARED_SIDES:
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controller[0] = (GameController)pn;
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controller[0] = (GameController)pn;
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iNumSidesUsing = 1;
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iNumSidesUsing = 1;
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break;
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break;
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case ONE_PLAYER_TWO_SIDES:
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case ONE_PLAYER_TWO_SIDES:
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case TWO_PLAYERS_SHARED_SIDES:
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controller[0] = GAME_CONTROLLER_1;
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controller[0] = GAME_CONTROLLER_1;
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controller[1] = GAME_CONTROLLER_2;
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controller[1] = GAME_CONTROLLER_2;
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iNumSidesUsing = 2;
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iNumSidesUsing = 2;
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