remove old stuff

This commit is contained in:
Glenn Maynard
2006-09-21 01:41:37 +00:00
parent 8548f1cb33
commit 12a21ce930
2 changed files with 1 additions and 68 deletions
-59
View File
@@ -142,11 +142,6 @@ void LuaBinding::ApplyDerivedType( Lua *L, const RString &sClassName, void *pSel
#include "RageUtil_AutoPtr.h"
REGISTER_CLASS_TRAITS( LuaClass, new LuaClass(*pCopy) )
LuaClass::LuaClass()
{
m_pSelf = NULL;
}
void *LuaBinding::GetUserdataFromGlobalTable( Lua *L, const char *szType, int iArg )
{
if( !GetGlobalTable(L, false) )
@@ -212,60 +207,6 @@ LuaClass::~LuaClass()
LUA->Release( L );
}
void LuaClass::BeforeReset()
{
LuaTable::BeforeReset();
/* Read pSelf the name of the class, so we can use them to restore in Register(). */
Lua *L = LUA->Get();
if( !GetGlobalTable(L, false) )
{
LUA->Release( L );
return;
}
this->PushSelf( L );
lua_rawget( L, -2 );
if( lua_isnil(L, -1) )
{
/* This table hasn't been pushed yet. */
lua_pop( L, 2 );
LUA->Release( L );
return;
}
m_pSelf = lua_touserdata( L, -1 );
lua_pop( L, 2 );
this->PushSelf( L );
lua_getmetatable( L, -1 );
lua_rawget( L, LUA_REGISTRYINDEX );
ASSERT( !lua_isnil(L, -1) );
m_sClassName = lua_tostring( L, -1 );
lua_pop( L, 2 );
LUA->Release( L );
}
void LuaClass::Register()
{
LuaTable::Register();
if( m_pSelf != NULL )
{
Lua *L = LUA->Get();
this->PushSelf(L);
LuaBinding::ApplyDerivedType( L, m_sClassName, m_pSelf );
lua_pop( L, 1 );
LUA->Release( L );
/* To conserve memory, clear the class name. We only need it while restoring. */
m_sClassName = RString();
m_pSelf = NULL;
}
}
/*
* (c) 2005 Glenn Maynard
* All rights reserved.
+1 -9
View File
@@ -211,18 +211,10 @@ private:
class LuaClass: public LuaTable
{
public:
LuaClass();
LuaClass() { }
LuaClass( const LuaClass &cpy );
virtual ~LuaClass();
LuaClass &operator=( const LuaClass &cpy );
protected:
virtual void BeforeReset();
virtual void Register();
void *m_pSelf;
RString m_sClassName;
};
/* Only a base class has to indicate that it's instanced (has a per-object