This commit is contained in:
Steve Checkoway
2006-06-16 21:39:53 +00:00
parent cf9447e2b5
commit 12153607f4
-2
View File
@@ -16,8 +16,6 @@ const int MAX_STYLES_PER_GAME = 10;
// PrimaryMenuButton and SecondaryMenuButton are used to support using DeviceInputs that only
// navigate the menus.
//
// A button being a primary menu button means that this GameButton will generate a the
// corresponding MenuInput.
// A button being a primary menu button means that this GameButton will generate a the
// corresponding MenuInput IF AND ONLY IF the GameButton corresponding to the pimary input
// is not mapped.