ReadFrom and WriteTo are never overloaded; they're implemented

via ToString and FromString.  Remove virtual for clarity.
This commit is contained in:
Glenn Maynard
2006-01-14 03:33:48 +00:00
parent 92c93e2fdf
commit 115e901d82
+2 -2
View File
@@ -13,10 +13,10 @@ class IPreference
public:
IPreference( const CString& sName );
virtual ~IPreference();
void ReadFrom( const XNode* pNode );
void WriteTo( XNode* pNode ) const;
virtual void LoadDefault() = 0;
virtual void ReadFrom( const XNode* pNode );
virtual void WriteTo( XNode* pNode ) const;
virtual CString ToString() const = 0;
virtual void FromString( const CString &s ) = 0;