fix changed base class
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@@ -102,7 +102,7 @@ ScreenMapControllers::~ScreenMapControllers()
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void ScreenMapControllers::Update( float fDeltaTime )
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{
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Screen::Update( fDeltaTime );
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ScreenWithMenuElements::Update( fDeltaTime );
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if( m_iWaitingForPress && m_DeviceIToMap.IsValid() ) // we're going to map an input
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@@ -298,7 +298,7 @@ void ScreenMapControllers::Input( const InputEventPlus &input )
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}
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}
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// Screen::Input( input ); // default handler
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// ScreenWithMenuElements::Input( input ); // default handler
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LOG->Trace( "m_iCurSlot: %d m_iCurController: %d m_iCurButton: %d", m_iCurSlot, m_iCurController, m_iCurButton );
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