float
This commit is contained in:
@@ -56,7 +56,7 @@ void ReceptorArrow::Update( float fDeltaTime )
|
||||
ActorFrame::Update( fDeltaTime );
|
||||
|
||||
// update pressblock alignment based on scroll direction
|
||||
bool bReverse = m_pPlayerState->m_PlayerOptions.GetReversePercentForColumn(m_iColNo) > 0.5;
|
||||
bool bReverse = m_pPlayerState->m_PlayerOptions.GetReversePercentForColumn(m_iColNo) > 0.5f;
|
||||
m_pPressBlock->SetVertAlign( bReverse ? Actor::align_bottom : Actor::align_top );
|
||||
|
||||
|
||||
|
||||
Reference in New Issue
Block a user