shakesoda made some changes to gamma in sm4svn; propagate those.
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Before Width: | Height: | Size: 1.3 KiB After Width: | Height: | Size: 1.3 KiB |
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Before Width: | Height: | Size: 1.3 KiB After Width: | Height: | Size: 1.3 KiB |
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Before Width: | Height: | Size: 4.3 KiB After Width: | Height: | Size: 4.3 KiB |
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Before Width: | Height: | Size: 4.3 KiB After Width: | Height: | Size: 4.3 KiB |
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Before Width: | Height: | Size: 4.2 KiB After Width: | Height: | Size: 4.2 KiB |
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Before Width: | Height: | Size: 4.2 KiB After Width: | Height: | Size: 4.2 KiB |
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Before Width: | Height: | Size: 2.1 KiB After Width: | Height: | Size: 2.1 KiB |
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Before Width: | Height: | Size: 2.0 KiB After Width: | Height: | Size: 2.0 KiB |
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Before Width: | Height: | Size: 4.3 KiB After Width: | Height: | Size: 4.3 KiB |
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Before Width: | Height: | Size: 4.3 KiB After Width: | Height: | Size: 4.3 KiB |
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Before Width: | Height: | Size: 4.2 KiB After Width: | Height: | Size: 4.2 KiB |
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Before Width: | Height: | Size: 4.2 KiB After Width: | Height: | Size: 4.2 KiB |
@@ -1,17 +1,9 @@
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-- from midi's skin
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local t = Def.ActorFrame {
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local t = Def.ActorFrame {
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Def.Sprite {
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Def.Sprite {
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Texture=NOTESKIN:GetPath( '_down', 'tap lift' );
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Texture="_arrow";
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InitCommand=cmd(diffusealpha,0.5);
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Frame0000=7;
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};
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Delay0000=1;
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Def.Sprite {
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InitCommand=cmd(animate,false;pulse;effectclock,"beat";effectmagnitude,0.9,1,1);
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Texture=NOTESKIN:GetPath( '_down', 'tap lift' );
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InitCommand=cmd(pulse;effectclock,"beat";effecttiming,0,0,0.75/2,0.25/2;effectmagnitude,1,1,1;effectcolor1,color("1,1,1,1");effectcolor2,color("1,1.25,1,1"));
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};
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Def.Sprite {
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Texture=NOTESKIN:GetPath( '_down', 'lift fill' );
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Frames = Sprite.LinearFrames( 4, 1 );
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InitCommand=cmd(pulse;effectclock,"beat";effecttiming,0,0,0.75/4,0.25/4;effectmagnitude,1,1,1;effectcolor1,color("1,1,1,1");effectcolor2,color("1,1,1,1"));
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};
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};
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};
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};
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return t;
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return t;
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@@ -42,6 +42,7 @@ ret.PartsToRotate =
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{
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{
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["Receptor"] = true,
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["Receptor"] = true,
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["Tap Note"] = true,
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["Tap Note"] = true,
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["Tap Lift"] = true,
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["Tap Fake"] = true,
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["Tap Fake"] = true,
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["Ready Receptor"] = true,
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["Ready Receptor"] = true,
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["Tap Explosion Bright"] = true,
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["Tap Explosion Bright"] = true,
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Before Width: | Height: | Size: 343 B |
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Before Width: | Height: | Size: 1.0 KiB |
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Before Width: | Height: | Size: 102 KiB After Width: | Height: | Size: 102 KiB |
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Before Width: | Height: | Size: 1.3 KiB After Width: | Height: | Size: 1.3 KiB |
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After Width: | Height: | Size: 6.2 KiB |
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Before Width: | Height: | Size: 5.8 KiB |
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Before Width: | Height: | Size: 11 KiB After Width: | Height: | Size: 11 KiB |
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Before Width: | Height: | Size: 3.6 KiB After Width: | Height: | Size: 3.6 KiB |
@@ -2,7 +2,7 @@
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FallbackNoteSkin=common
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FallbackNoteSkin=common
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[NoteDisplay]
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[NoteDisplay]
|
||||||
TapNoteAnimationIsVivid=1
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TapNoteAnimationIsVivid=0
|
||||||
DrawHoldHeadForTapsOnSameRow=1
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DrawHoldHeadForTapsOnSameRow=1
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TapNoteAnimationLengthInBeats=1 // none of these matter because Lua is handling the animation, not sprites.
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TapNoteAnimationLengthInBeats=1 // none of these matter because Lua is handling the animation, not sprites.
|
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TapAdditionAnimationLengthInBeats=1
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TapAdditionAnimationLengthInBeats=1
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@@ -38,12 +38,12 @@ InitCommand=
|
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NoneCommand=
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NoneCommand=
|
||||||
HitMineCommand=finishtweening;blend,'BlendMode_Add';diffuse,color("1,1,1,1;zoom,1;rotationz,0;decelerate,.3;rotationz,90;linear,.3;rotationz,180;diffusealpha,0
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HitMineCommand=finishtweening;blend,'BlendMode_Add';diffuse,color("1,1,1,1;zoom,1;rotationz,0;decelerate,.3;rotationz,90;linear,.3;rotationz,180;diffusealpha,0
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||||||
MissCommand=
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MissCommand=
|
||||||
W5Command=finishtweening;diffuse,color("1,.5,1,1");sleep,.1;decelerate,.4;diffusealpha,0
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W5Command=finishtweening;diffuse,color("1,.5,1,1");sleep,.1;decelerate,.5;diffusealpha,0
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||||||
W4Command=finishtweening;diffuse,color(".5,1,1,1");sleep,.1;decelerate,.4;diffusealpha,0
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W4Command=finishtweening;diffuse,color(".5,1,1,1");sleep,.1;decelerate,.5;diffusealpha,0
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||||||
W3Command=finishtweening;diffuse,color(".5,1,.75,1");sleep,.1;decelerate,.4;diffusealpha,0
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W3Command=finishtweening;diffuse,color(".5,1,.75,1");sleep,.1;decelerate,.5;diffusealpha,0
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||||||
W2Command=finishtweening;diffuse,color("1,1,.85,1");sleep,.1;decelerate,.4;diffusealpha,0
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W2Command=finishtweening;diffuse,color("1,1,.85,1");sleep,.1;decelerate,.5;diffusealpha,0
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||||||
W1Command=finishtweening;diffuse,color("1,1,1,1");sleep,.1;decelerate,.4;diffusealpha,0
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W1Command=finishtweening;diffuse,color("1,1,1,1");sleep,.1;decelerate,.5;diffusealpha,0
|
||||||
LetGoCommand=finishtweening;decelerate,.1;diffusealpha,0;
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LetGoCommand=stoptweening;decelerate,.2;diffusealpha,0;
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||||||
HeldCommand=finishtweening;diffuse,color("1,1,1,1");zoom,1;linear,.2;zoom,.9;linear,.1;diffusealpha,0
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HeldCommand=finishtweening;diffuse,color("1,1,1,1");zoom,1;linear,.2;zoom,.9;linear,.1;diffusealpha,0
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||||||
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|
||||||
[GhostArrowBright]
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[GhostArrowBright]
|
||||||
@@ -51,12 +51,12 @@ InitCommand=
|
|||||||
NoneCommand=
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NoneCommand=
|
||||||
HitMineCommand=finishtweening;blend,'BlendMode_Add';diffuse,color("1,1,1,1");zoom,1;rotationz,0;decelerate,.3;rotationz,90;linear,.3;rotationz,180;diffusealpha,0
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HitMineCommand=finishtweening;blend,'BlendMode_Add';diffuse,color("1,1,1,1");zoom,1;rotationz,0;decelerate,.3;rotationz,90;linear,.3;rotationz,180;diffusealpha,0
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||||||
MissCommand=
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MissCommand=
|
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W5Command=finishtweening;diffuse,color("1,.6,1,1");sleep,.1;decelerate,.4;diffusealpha,0
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W5Command=finishtweening;diffuse,color("1,.6,1,1");sleep,.1;decelerate,.5;diffusealpha,0
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||||||
W4Command=finishtweening;diffuse,color(".6,1,1,1");sleep,.1;decelerate,.4;diffusealpha,0
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W4Command=finishtweening;diffuse,color(".6,1,1,1");sleep,.1;decelerate,.5;diffusealpha,0
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||||||
W3Command=finishtweening;diffuse,color(".6,1,.8,1");sleep,.1;decelerate,.4;diffusealpha,0
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W3Command=finishtweening;diffuse,color(".6,1,.8,1");sleep,.1;decelerate,.5;diffusealpha,0
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||||||
W2Command=finishtweening;diffuse,color("1,1,.9,1");sleep,.1;decelerate,.4;diffusealpha,0
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W2Command=finishtweening;diffuse,color("1,1,.9,1");sleep,.1;decelerate,.5;diffusealpha,0
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||||||
W1Command=finishtweening;diffuse,color("1,1,1,1");sleep,.1;decelerate,.4;diffusealpha,0
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W1Command=finishtweening;diffuse,color("1,1,1,1");sleep,.1;decelerate,.5;diffusealpha,0
|
||||||
LetGoCommand=
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LetGoCommand=stoptweening;decelerate,.2;diffusealpha,0;
|
||||||
HeldCommand=finishtweening;diffuse,color("1,1,1,1");zoom,1;linear,.2;zoom,.9;linear,.1;diffusealpha,0
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HeldCommand=finishtweening;diffuse,color("1,1,1,1");zoom,1;linear,.2;zoom,.9;linear,.1;diffusealpha,0
|
||||||
|
|
||||||
[HoldGhostArrow]
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[HoldGhostArrow]
|
||||||
@@ -70,5 +70,5 @@ NoneCommand=finishtweening;zoom,.85;diffusealpha,.9;linear,.11;diffusealpha,1;zo
|
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|
||||||
[ReceptorOverlay]
|
[ReceptorOverlay]
|
||||||
InitCommand=diffusealpha,0
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InitCommand=diffusealpha,0
|
||||||
PressCommand=finishtweening;zoom,1;blend,"BlendMode_Add";diffusealpha,.6
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PressCommand=finishtweening;zoom,1;blend,"BlendMode_Add";diffusealpha,.8;decelerate,0.2;diffusealpha,0.4
|
||||||
LiftCommand=finishtweening;decelerate,.12;diffusealpha,0;zoom,1.2
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LiftCommand=stoptweening;decelerate,.2;diffusealpha,0;zoom,1.2
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