No really, cleanup.

This commit is contained in:
Steve Checkoway
2006-07-16 07:23:57 +00:00
parent ba8fb41231
commit 108810fe14
+4 -4
View File
@@ -80,10 +80,10 @@ void BeginnerHelper::ShowStepCircle( PlayerNumber pn, int CSTEP )
int isc=0; // Save OR issues within array boundries.. it's worth the extra few bytes of memory.
switch(CSTEP)
{
case ST_LEFT: isc=0; break;
case ST_RIGHT: isc=1; break;
case ST_UP: isc=2; break;
case ST_DOWN: isc=3; break;
case ST_LEFT: isc=0; break;
case ST_RIGHT: isc=1; break;
case ST_UP: isc=2; break;
case ST_DOWN: isc=3; break;
}
m_sStepCircle[pn][isc].StopEffect();