diff --git a/stepmania/src/BeginnerHelper.cpp b/stepmania/src/BeginnerHelper.cpp index f474b14f60..dd454d5e03 100644 --- a/stepmania/src/BeginnerHelper.cpp +++ b/stepmania/src/BeginnerHelper.cpp @@ -80,10 +80,10 @@ void BeginnerHelper::ShowStepCircle( PlayerNumber pn, int CSTEP ) int isc=0; // Save OR issues within array boundries.. it's worth the extra few bytes of memory. switch(CSTEP) { - case ST_LEFT: isc=0; break; - case ST_RIGHT: isc=1; break; - case ST_UP: isc=2; break; - case ST_DOWN: isc=3; break; + case ST_LEFT: isc=0; break; + case ST_RIGHT: isc=1; break; + case ST_UP: isc=2; break; + case ST_DOWN: isc=3; break; } m_sStepCircle[pn][isc].StopEffect();