Fix: Updated preferred information based on song selected.
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@@ -448,6 +448,9 @@ void ScreenNetSelectMusic::StartSelectedSong()
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GAMESTATE->m_pCurSteps[pn].Set( pSteps );
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}
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GAMESTATE->m_PreferredSortOrder = m_MusicWheel.GetSortOrder();
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GAMESTATE->m_pPreferredSong = pSong;
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TweenOffScreen();
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StartTransitioning( SM_GoToNextScreen );
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}
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