WITHOUT_NETWORKING fix

This commit is contained in:
Glenn Maynard
2004-09-11 02:21:14 +00:00
parent b66f2202dd
commit 0f268c97d9
2 changed files with 5 additions and 0 deletions
+2
View File
@@ -7,6 +7,7 @@
#define NETMAXBUFFERSIZE 1020
#define NUMBERCLIENTS 16
#if !defined(WITHOUT_NETWORKING)
class LanPlayer
{
public:
@@ -64,6 +65,7 @@ private:
GameInfo gameInfo;
int version;
};
#endif
class StepManiaLanServer
{
+3
View File
@@ -9,6 +9,8 @@
#ifndef EZSOCKETS_H
#define EZSOCKETS_H
#if !defined(WITHOUT_NETWORKING)
#include <sstream>
#include <string>
#include <vector>
@@ -143,6 +145,7 @@ private:
istream& operator>>(istream& is, EzSockets& obj);
ostream& operator<<(ostream& os, EzSockets& obj);
#endif
#endif