WITHOUT_NETWORKING fix
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@@ -7,6 +7,7 @@
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#define NETMAXBUFFERSIZE 1020
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#define NUMBERCLIENTS 16
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#if !defined(WITHOUT_NETWORKING)
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class LanPlayer
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{
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public:
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@@ -64,6 +65,7 @@ private:
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GameInfo gameInfo;
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int version;
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};
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#endif
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class StepManiaLanServer
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{
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@@ -9,6 +9,8 @@
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#ifndef EZSOCKETS_H
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#define EZSOCKETS_H
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#if !defined(WITHOUT_NETWORKING)
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#include <sstream>
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#include <string>
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#include <vector>
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@@ -143,6 +145,7 @@ private:
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istream& operator>>(istream& is, EzSockets& obj);
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ostream& operator<<(ostream& os, EzSockets& obj);
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#endif
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#endif
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