fix rotation keys

This commit is contained in:
Glenn Maynard
2007-04-03 02:05:36 +00:00
parent 82c2f596fb
commit 0efd18575b
+1 -1
View File
@@ -332,7 +332,7 @@ bool msAnimation::LoadMilkshapeAsciiBones( RString sAniName, RString sPath )
msRotationKey key;
key.fTime = fTime;
RageVector3 Rotation = RageVector3( Rotation[0], Rotation[1], Rotation[2] );
Rotation = RageVector3( Rotation[0], Rotation[1], Rotation[2] );
RageQuatFromHPR( &key.Rotation, Rotation );
Bone.RotationKeys[j] = key;
}