LOAD_ALL_COMMANDS

This commit is contained in:
Glenn Maynard
2007-05-02 20:39:56 +00:00
parent 25b7c141fb
commit 0ecb120555
+5
View File
@@ -86,26 +86,31 @@ void ScreenWithMenuElements::Init()
m_sprUnderlay->SetName("Underlay"); m_sprUnderlay->SetName("Underlay");
m_sprUnderlay->SetDrawOrder( DRAW_ORDER_UNDERLAY ); m_sprUnderlay->SetDrawOrder( DRAW_ORDER_UNDERLAY );
this->AddChild( m_sprUnderlay ); this->AddChild( m_sprUnderlay );
LOAD_ALL_COMMANDS( m_sprUnderlay );
m_sprOverlay.Load( THEME->GetPathB(m_sName,"overlay") ); m_sprOverlay.Load( THEME->GetPathB(m_sName,"overlay") );
m_sprOverlay->SetName("Overlay"); m_sprOverlay->SetName("Overlay");
m_sprOverlay->SetDrawOrder( DRAW_ORDER_OVERLAY ); m_sprOverlay->SetDrawOrder( DRAW_ORDER_OVERLAY );
this->AddChild( m_sprOverlay ); this->AddChild( m_sprOverlay );
LOAD_ALL_COMMANDS( m_sprOverlay );
m_In.SetName( "In" ); m_In.SetName( "In" );
m_In.Load( THEME->GetPathB(m_sName,"in") ); m_In.Load( THEME->GetPathB(m_sName,"in") );
m_In.SetDrawOrder( DRAW_ORDER_TRANSITIONS ); m_In.SetDrawOrder( DRAW_ORDER_TRANSITIONS );
this->AddChild( &m_In ); this->AddChild( &m_In );
LOAD_ALL_COMMANDS( m_In );
m_Out.SetName( "Out" ); m_Out.SetName( "Out" );
m_Out.Load( THEME->GetPathB(m_sName,"out") ); m_Out.Load( THEME->GetPathB(m_sName,"out") );
m_Out.SetDrawOrder( DRAW_ORDER_TRANSITIONS ); m_Out.SetDrawOrder( DRAW_ORDER_TRANSITIONS );
this->AddChild( &m_Out ); this->AddChild( &m_Out );
LOAD_ALL_COMMANDS( m_Out );
m_Cancel.SetName( "Cancel" ); m_Cancel.SetName( "Cancel" );
m_Cancel.Load( THEME->GetPathB(m_sName,"cancel") ); m_Cancel.Load( THEME->GetPathB(m_sName,"cancel") );
m_Cancel.SetDrawOrder( DRAW_ORDER_TRANSITIONS ); m_Cancel.SetDrawOrder( DRAW_ORDER_TRANSITIONS );
this->AddChild( &m_Cancel ); this->AddChild( &m_Cancel );
LOAD_ALL_COMMANDS( m_Cancel );
/* Grab the music path here; don't GetPath during BeginScreen. */ /* Grab the music path here; don't GetPath during BeginScreen. */
if( PLAY_MUSIC ) if( PLAY_MUSIC )