ScreenMessaged' some stuff, and now shows "Initilizing Network" when attempting to connect to server on start.

This commit is contained in:
Charles Lohr
2004-08-18 01:02:06 +00:00
parent c547fa8ebd
commit 0decd5c7eb
5 changed files with 44 additions and 16 deletions
+26 -4
View File
@@ -4,7 +4,7 @@
NetworkSyncManager *NSMAN;
#if defined(WITHOUT_NETWORKING)
NetworkSyncManager::NetworkSyncManager() { useSMserver=false; }
NetworkSyncManager::NetworkSyncManager(LoadingWindow * ld) { useSMServer=false }
NetworkSyncManager::~NetworkSyncManager () { }
void NetworkSyncManager::CloseConnection() { }
void NetworkSyncManager::PostStartUp( CString ServerIP ) { }
@@ -30,9 +30,16 @@ bool NetworkSyncManager::ChangedScoreboard(int Column) { return false; }
#include "Steps.h"
#include "PrefsManager.h"
#include "ProductInfo.h"
#include "ScreenMessage.h"
#include "arch\LoadingWindow\LoadingWindow.h"
NetworkSyncManager::NetworkSyncManager()
const ScreenMessage SM_NET_UpdateScoreboard = ScreenMessage(SM_User+12);
const ScreenMessage SM_NET_SelectSong = ScreenMessage(SM_User+2);
NetworkSyncManager::NetworkSyncManager(LoadingWindow * ld)
{
ld->SetText("Initilizing Network...");
NetPlayerClient = new EzSockets;
NetPlayerClient->blocking = false;
m_ServerVersion = 0;
@@ -445,13 +452,19 @@ void NetworkSyncManager::ProcessInput()
}
break;
}
SCREENMAN->SendMessageToTopScreen(SM_NET_UpdateScoreboard);
m_Scoreboard[ColumnNumber] = ColumnData;
m_scoreboardchange[ColumnNumber]=true;
}
break;
case 6: //System message from server
CString SysMSG = ReadNT(m_packet);
SCREENMAN->SystemMessage(SysMSG);
{
CString SysMSG = ReadNT(m_packet);
SCREENMAN->SystemMessage(SysMSG);
}
break;
case 7:
SCREENMAN->SendMessageToTopScreen(SM_NET_SelectSong);
break;
}
ClearPacket(m_packet);
@@ -467,6 +480,15 @@ bool NetworkSyncManager::ChangedScoreboard(int Column)
}
//Functions to deal with this protocol
uint8_t NetworkSyncManager::Read1(NetPacket &Packet)
{
if (Packet.Position>=NETMAXBUFFERSIZE)