ScreenMessaged' some stuff, and now shows "Initilizing Network" when attempting to connect to server on start.
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@@ -4,7 +4,7 @@
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NetworkSyncManager *NSMAN;
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#if defined(WITHOUT_NETWORKING)
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NetworkSyncManager::NetworkSyncManager() { useSMserver=false; }
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NetworkSyncManager::NetworkSyncManager(LoadingWindow * ld) { useSMServer=false }
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NetworkSyncManager::~NetworkSyncManager () { }
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void NetworkSyncManager::CloseConnection() { }
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void NetworkSyncManager::PostStartUp( CString ServerIP ) { }
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@@ -30,9 +30,16 @@ bool NetworkSyncManager::ChangedScoreboard(int Column) { return false; }
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#include "Steps.h"
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#include "PrefsManager.h"
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#include "ProductInfo.h"
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#include "ScreenMessage.h"
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#include "arch\LoadingWindow\LoadingWindow.h"
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NetworkSyncManager::NetworkSyncManager()
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const ScreenMessage SM_NET_UpdateScoreboard = ScreenMessage(SM_User+12);
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const ScreenMessage SM_NET_SelectSong = ScreenMessage(SM_User+2);
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NetworkSyncManager::NetworkSyncManager(LoadingWindow * ld)
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{
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ld->SetText("Initilizing Network...");
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NetPlayerClient = new EzSockets;
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NetPlayerClient->blocking = false;
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m_ServerVersion = 0;
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@@ -445,13 +452,19 @@ void NetworkSyncManager::ProcessInput()
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}
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break;
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}
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SCREENMAN->SendMessageToTopScreen(SM_NET_UpdateScoreboard);
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m_Scoreboard[ColumnNumber] = ColumnData;
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m_scoreboardchange[ColumnNumber]=true;
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}
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break;
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case 6: //System message from server
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CString SysMSG = ReadNT(m_packet);
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SCREENMAN->SystemMessage(SysMSG);
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{
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CString SysMSG = ReadNT(m_packet);
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SCREENMAN->SystemMessage(SysMSG);
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}
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break;
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case 7:
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SCREENMAN->SendMessageToTopScreen(SM_NET_SelectSong);
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break;
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}
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ClearPacket(m_packet);
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@@ -467,6 +480,15 @@ bool NetworkSyncManager::ChangedScoreboard(int Column)
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}
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//Functions to deal with this protocol
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uint8_t NetworkSyncManager::Read1(NetPacket &Packet)
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{
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if (Packet.Position>=NETMAXBUFFERSIZE)
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