remove strange space-like characters that aren't actually spaces

This commit is contained in:
Glenn Maynard
2003-06-24 22:00:38 +00:00
parent 3480fd1367
commit 0dac6150c5
+5 -5
View File
@@ -248,11 +248,11 @@ void Sprite::DrawPrimitives()
// This is causing terrible movie performance on an Athlon 1.3+Voodoo3. // This is causing terrible movie performance on an Athlon 1.3+Voodoo3.
// With the default delay of 2ms, the frame rate of demonstration dives // With the default delay of 2ms, the frame rate of demonstration dives
// from 110fps to 84.  SDL_Delay must behave differently than Win32's // from 110fps to 84. SDL_Delay must behave differently than Win32's
// Sleep().  Leave this commented for now, and uncomment if we hear // Sleep(). Leave this commented for now, and uncomment if we hear
// about problems with dropped movie frames.  -Chris // about problems with dropped movie frames. -Chris
//if( m_pTexture  &&  m_pTexture->IsAMovie()  &&  m_pTexture->IsPlaying() ) // if( m_pTexture && m_pTexture->IsAMovie() && m_pTexture->IsPlaying() )
//      SDL_Delay( PREFSMAN->m_iMovieDecodeMS );        // let the movie decode a frame // SDL_Delay( PREFSMAN->m_iMovieDecodeMS ); // let the movie decode a frame
// use m_temp_* variables to draw the object // use m_temp_* variables to draw the object
RectF quadVerticies; RectF quadVerticies;