bind lockinput
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@@ -52,6 +52,7 @@ public:
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virtual bool OverlayInput( const InputEventPlus &input );
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virtual void Input( const InputEventPlus &input );
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virtual void HandleScreenMessage( const ScreenMessage SM );
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void SetLockInputSecs( float f ) { m_fLockInputSecs = f; }
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void PostScreenMessage( const ScreenMessage SM, float fDelay );
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void ClearMessageQueue();
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