unused
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@@ -1,74 +0,0 @@
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#include "global.h"
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#include "DifficultyDisplay.h"
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#include "song.h"
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#include "ThemeMetric.h"
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#include "Command.h"
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#include "RageUtil.h"
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ThemeMetric<apActorCommands> ICONONCOMMAND ("DifficultyDisplay","IconOnCommand");
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ThemeMetric<apActorCommands> ICONOFFCOMMAND ("DifficultyDisplay","IconOffCommand");
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DifficultyDisplay::DifficultyDisplay()
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{
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float fHeight = 0;
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int diff;
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for( diff = DIFFICULTY_BEGINNER; diff <= DIFFICULTY_CHALLENGE; ++diff )
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{
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m_difficulty[diff].Load( THEME->GetPathG("DifficultyDisplay",ssprintf("bar %dx1",NUM_Difficulty)) );
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m_difficulty[diff].SetState(diff);
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m_difficulty[diff].StopAnimating();
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this->AddChild( &m_difficulty[diff] );
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fHeight += m_difficulty[diff].GetUnzoomedHeight();
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}
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float fY = -fHeight/2;
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for( diff = DIFFICULTY_BEGINNER; diff <= DIFFICULTY_CHALLENGE; ++diff )
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{
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m_difficulty[diff].SetHorizAlign( align_left );
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m_difficulty[diff].SetY( fY );
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fY += m_difficulty[diff].GetUnzoomedHeight();
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}
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}
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void DifficultyDisplay::SetDifficulties( const Song* pSong, StepsType curType )
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{
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for( int diff = DIFFICULTY_BEGINNER; diff <= DIFFICULTY_CHALLENGE; ++diff )
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{
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if( pSong->HasStepsTypeAndDifficulty( curType, Difficulty(diff) ) )
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m_difficulty[diff].RunCommands( ICONONCOMMAND );
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else
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m_difficulty[diff].RunCommands( ICONOFFCOMMAND );
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}
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}
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void DifficultyDisplay::UnsetDifficulties()
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{
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for( int diff = DIFFICULTY_BEGINNER; diff <= DIFFICULTY_CHALLENGE; ++diff )
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m_difficulty[diff].RunCommands( ICONOFFCOMMAND );
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}
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/*
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* (c) 2003 Steven Towle
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* All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, and/or sell copies of the Software, and to permit persons to
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* whom the Software is furnished to do so, provided that the above
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* copyright notice(s) and this permission notice appear in all copies of
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* the Software and that both the above copyright notice(s) and this
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* permission notice appear in supporting documentation.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
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* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
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* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
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* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
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* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
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* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
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* PERFORMANCE OF THIS SOFTWARE.
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*/
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@@ -1,47 +0,0 @@
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#ifndef DIFFICULTY_DISPLAY_H
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#define DIFFICULTY_DISPLAY_H
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#include "GameConstantsAndTypes.h"
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#include "Sprite.h"
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#include "ActorFrame.h"
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#include "Difficulty.h"
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class Song;
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class DifficultyDisplay : public ActorFrame
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{
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public:
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DifficultyDisplay();
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void SetDifficulties( const Song* pSong, StepsType curType );
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void UnsetDifficulties();
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protected:
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Sprite m_difficulty[NUM_Difficulty];
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};
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#endif
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/*
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* (c) 2003 Steven Towle
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* All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, and/or sell copies of the Software, and to permit persons to
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* whom the Software is furnished to do so, provided that the above
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* copyright notice(s) and this permission notice appear in all copies of
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* the Software and that both the above copyright notice(s) and this
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* permission notice appear in supporting documentation.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
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* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
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* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
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* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
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* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
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* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
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* PERFORMANCE OF THIS SOFTWARE.
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*/
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