tweak ScoreDisplayRave frame
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@@ -27,8 +27,9 @@ public:
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virtual void Update( float fDelta );
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protected:
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Sprite m_sprFrameBase;
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Sprite m_sprMeter[NUM_ATTACK_LEVELS];
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Sprite m_sprFrame;
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Sprite m_sprFrameOverlay;
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BitmapText m_textLevel;
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AttackLevel m_lastLevelSeen;
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