diff --git a/stepmania/Themes/default/Graphics/ScoreDisplayRave frame base p1.png b/stepmania/Themes/default/Graphics/ScoreDisplayRave frame base p1.png new file mode 100644 index 0000000000..e5ee13756e Binary files /dev/null and b/stepmania/Themes/default/Graphics/ScoreDisplayRave frame base p1.png differ diff --git a/stepmania/Themes/default/Graphics/ScoreDisplayRave frame base p2.png b/stepmania/Themes/default/Graphics/ScoreDisplayRave frame base p2.png new file mode 100644 index 0000000000..0ab3b61397 Binary files /dev/null and b/stepmania/Themes/default/Graphics/ScoreDisplayRave frame base p2.png differ diff --git a/stepmania/Themes/default/Graphics/ScoreDisplayRave frame overlay p1.png b/stepmania/Themes/default/Graphics/ScoreDisplayRave frame overlay p1.png new file mode 100644 index 0000000000..fdedaf9a8f Binary files /dev/null and b/stepmania/Themes/default/Graphics/ScoreDisplayRave frame overlay p1.png differ diff --git a/stepmania/Themes/default/Graphics/ScoreDisplayRave frame overlay p2.png b/stepmania/Themes/default/Graphics/ScoreDisplayRave frame overlay p2.png new file mode 100644 index 0000000000..94dec30f73 Binary files /dev/null and b/stepmania/Themes/default/Graphics/ScoreDisplayRave frame overlay p2.png differ diff --git a/stepmania/src/ScoreDisplayRave.cpp b/stepmania/src/ScoreDisplayRave.cpp index 5748e1cb48..24adc7e483 100644 --- a/stepmania/src/ScoreDisplayRave.cpp +++ b/stepmania/src/ScoreDisplayRave.cpp @@ -28,6 +28,8 @@ ScoreDisplayRave::ScoreDisplayRave() m_lastLevelSeen = ATTACK_LEVEL_1; + this->AddChild( &m_sprFrameBase ); + for( int i=0; iGetPathToG(ssprintf("ScoreDisplayRave stream level%d",i+1)) ); @@ -39,14 +41,15 @@ ScoreDisplayRave::ScoreDisplayRave() m_textLevel.SetText( "1" ); this->AddChild( &m_textLevel ); - this->AddChild( &m_sprFrame ); + this->AddChild( &m_sprFrameOverlay ); } void ScoreDisplayRave::Init( PlayerNumber pn ) { ScoreDisplay::Init( pn ); - m_sprFrame.Load( THEME->GetPathToG(ssprintf("ScoreDisplayRave frame p%d",pn+1)) ); + m_sprFrameBase.Load( THEME->GetPathToG(ssprintf("ScoreDisplayRave frame base p%d",pn+1)) ); + m_sprFrameOverlay.Load( THEME->GetPathToG(ssprintf("ScoreDisplayRave frame overlay p%d",pn+1)) ); for( int i=0; i