Change: Don't be stupid and put an overbearing scoreboard on screen when a player is playing both sides.

This commit is contained in:
Charles Lohr
2005-04-02 17:07:28 +00:00
parent 9fbabc9860
commit 0c3973395a
+1 -1
View File
@@ -370,7 +370,7 @@ void ScreenGameplay::Init()
m_ShowScoreboard=false; m_ShowScoreboard=false;
//the following is only used in SMLAN/SMOnline //the following is only used in SMLAN/SMOnline
if( NSMAN->useSMserver ) if( NSMAN->useSMserver && ( !GAMESTATE->PlayerUsingBothSides() ) )
{ {
PlayerNumber pn = GAMESTATE->GetFirstDisabledPlayer(); PlayerNumber pn = GAMESTATE->GetFirstDisabledPlayer();
if( pn != PLAYER_INVALID ) if( pn != PLAYER_INVALID )