this seems to fix the compile on Windows; not sure if it's the best way of doing it, though.
This commit is contained in:
+11
-1
@@ -704,6 +704,11 @@ void RageDisplay_Legacy::ResolutionChanged()
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RageDisplay::ResolutionChanged();
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}
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#if defined(WINDOWS)
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typedef BOOL (APIENTRY *PFNWGLSWAPINTERVALFARPROC)( int );
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PFNWGLSWAPINTERVALFARPROC wglSwapIntervalEXT = 0;
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#endif
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// Return true if mode change was successful.
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// bNewDeviceOut is set true if a new device was created and textures
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// need to be reloaded.
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@@ -739,11 +744,16 @@ RString RageDisplay_Legacy::TryVideoMode( const VideoModeParams &p, bool &bNewDe
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InitShaders();
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}
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const char *extensions = reinterpret_cast<const char *>(glGetString( GL_EXTENSIONS ));
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// I'm not sure this is correct -Colby
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#if defined(WINDOWS)
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if( strstr( extensions, "WGL_EXT_swap_control" ) == 0 )
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return RString("The WGL_EXT_swap_control extension is not supported on your computer.");
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/* Set vsync the Windows way, if we can. (What other extensions are there
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* to do this, for other archs?) */
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if (GLEW_WGL_EXT_swap_control)
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wglSwapIntervalEXT = (PFNWGLSWAPINTERVALFARPROC)wglGetProcAddress( "wglSwapIntervalEXT" );
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if (wglSwapIntervalEXT)
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wglSwapIntervalEXT(p.vsync);
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#endif
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@@ -51,7 +51,7 @@
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Name="VCCLCompilerTool"
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Optimization="0"
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AdditionalIncludeDirectories=".;vorbis;libjpeg;"lua-5.1\include";ffmpeg\modern_working\include;BaseClasses;jsoncpp/include;"..\extern\glew-1.5.8\include""
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PreprocessorDefinitions="WIN32,_DEBUG,_WINDOWS,WINDOWS,DEBUG"
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PreprocessorDefinitions="WIN32,_DEBUG,_WINDOWS,WINDOWS,DEBUG,GLEW_STATIC"
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ExceptionHandling="0"
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BasicRuntimeChecks="3"
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RuntimeLibrary="3"
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@@ -158,7 +158,7 @@
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EnableIntrinsicFunctions="true"
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FavorSizeOrSpeed="2"
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AdditionalIncludeDirectories=".;vorbis;libjpeg;"lua-5.1\include";ffmpeg\modern_working\include;BaseClasses;jsoncpp/include;"..\extern\glew-1.5.8\include""
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PreprocessorDefinitions="WIN32,NDEBUG,_WINDOWS,WINDOWS,RELEASE"
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PreprocessorDefinitions="WIN32,NDEBUG,_WINDOWS,WINDOWS,RELEASE,GLEW_STATIC"
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StringPooling="true"
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MinimalRebuild="false"
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ExceptionHandling="0"
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@@ -262,7 +262,7 @@
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Name="VCCLCompilerTool"
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Optimization="0"
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AdditionalIncludeDirectories=".;vorbis;libjpeg;"lua-5.1\include";ffmpeg\modern_working\include;BaseClasses;jsoncpp/include;"..\extern\glew-1.5.8\include""
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PreprocessorDefinitions="WIN32,_DEBUG,_WINDOWS,WINDOWS,DEBUG"
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PreprocessorDefinitions="WIN32,_DEBUG,_WINDOWS,WINDOWS,DEBUG,GLEW_STATIC"
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ExceptionHandling="0"
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BasicRuntimeChecks="0"
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RuntimeLibrary="3"
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@@ -369,7 +369,7 @@
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EnableIntrinsicFunctions="true"
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FavorSizeOrSpeed="1"
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AdditionalIncludeDirectories=".;vorbis;libjpeg;"lua-5.1\include";ffmpeg\modern_working\include;BaseClasses;jsoncpp/include;"..\extern\glew-1.5.8\include""
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PreprocessorDefinitions="WIN32,NDEBUG,_WINDOWS,WINDOWS,RELEASE"
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PreprocessorDefinitions="WIN32,NDEBUG,_WINDOWS,WINDOWS,RELEASE,GLEW_STATIC"
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StringPooling="true"
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MinimalRebuild="false"
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ExceptionHandling="0"
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@@ -451,6 +451,38 @@
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<File
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RelativePath="..\extern\glew-1.5.8\src\glew.c"
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>
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<FileConfiguration
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Name="Debug|Win32"
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>
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<Tool
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Name="VCCLCompilerTool"
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UsePrecompiledHeader="0"
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/>
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</FileConfiguration>
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<FileConfiguration
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Name="Release|Win32"
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>
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<Tool
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Name="VCCLCompilerTool"
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UsePrecompiledHeader="0"
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/>
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</FileConfiguration>
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<FileConfiguration
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Name="FastDebug|Win32"
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>
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<Tool
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Name="VCCLCompilerTool"
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UsePrecompiledHeader="0"
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/>
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</FileConfiguration>
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<FileConfiguration
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Name="Release-SSE2|Win32"
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>
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<Tool
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Name="VCCLCompilerTool"
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UsePrecompiledHeader="0"
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/>
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</FileConfiguration>
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</File>
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</Filter>
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<Filter
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