give up if all human players have 30 misses so that battle will end early
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@@ -52,7 +52,7 @@ protected:
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ThemeMetric<bool> BACK_GIVES_UP;
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ThemeMetric<bool> GIVING_UP_GOES_TO_PREV_SCREEN;
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ThemeMetric<bool> GIVING_UP_GOES_TO_NEXT_SCREEN;
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ThemeMetric<bool> GIVE_UP_AFTER_30_MISSES;
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ThemeMetric<bool> FAIL_AFTER_30_MISSES;
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ThemeMetric<bool> USE_FORCED_MODIFIERS_IN_BEGINNER;
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ThemeMetric<CString> FORCED_MODIFIERS_IN_BEGINNER;
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