Round 2-2 of this.
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@@ -15,7 +15,6 @@
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#include "RageTextureManager.h"
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#include "MemoryCardManager.h"
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#include "NoteSkinManager.h"
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#include "Bookkeeper.h"
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#include "ProfileManager.h"
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#include "CodeDetector.h"
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#include "RageInput.h"
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@@ -1035,7 +1034,7 @@ class DebugLineWriteProfiles : public IDebugLine
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virtual RString GetPageName() const { return "Profiles"; }
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virtual void DoAndLog( RString &sMessageOut )
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{
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// Also save bookkeeping and profile info for debugging
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// Also save profile info for debugging
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// so we don't have to play through a whole song to get new output.
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if( g_ProfileSlot == ProfileSlot_Machine )
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GAMESTATE->SaveLocalData();
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