Rest of s/GetString/c_str/.
(watch out for PlayerOptions::GetString and SongOptions::GetString)
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@@ -75,7 +75,7 @@ void ActiveItemList::Update( float fDelta )
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else
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{
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int iDisplaySecondsLeft = (int)(a.fSecsRemaining+1);
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m_text[s].SetText( ssprintf("%s %02d:%02d", sDisplayText.GetString(), iDisplaySecondsLeft/60, iDisplaySecondsLeft%60) );
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m_text[s].SetText( ssprintf("%s %02d:%02d", sDisplayText.c_str(), iDisplaySecondsLeft/60, iDisplaySecondsLeft%60) );
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}
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}
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}
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